SKYRIM
Container and Arrow Weight Restrictions by AndrealphusVIII and PlagueHush
Skyrim » Gameplay Effects and Changes
Added: 28/07/2015 - 09:57PM
Updated: 10/08/2017 - 07:17PM

85 Endorsements

2.0.1 Latest version

536 Unique D/Ls

1,195 Total D/Ls

12,295 Total Views

Uploaded by AndrealphusVIII

Description

Last updated at 19:17, 10 Aug 2017 Uploaded at 21:57, 28 Jul 2015

Disclaimer: This mod isn't for everyone, as it will make storing loads of loot more difficult (and perhaps more tedious for some). But I thought I'd share it for people that are interested in adding a sense of realism to their game.[/left]

1. Requirements

Latest version of Skyrim and SKSE.

2. Containers

In Vanilla Skyrim, any container can hold an infinite amount of items. I found this immersion breaking, so with some help, I came up with a mod that adds a weight limit to most containers.

The weight limit for each container is listed below. The limit and the current weight in the container will also be shown in the top-left as a notification message each time you deposit an item into a container. (Although DLC-added containers are covered, the mod does NOT require any DLC!)

WEIGHT LIMIT: 10
  • Satchels

WEIGHT LIMIT: 25
  • Small Sacks
  • Strongboxes

WEIGHT LIMIT: 30
  • Spit Pots

WEIGHT LIMIT: 50
  • Burial Urns (Small)
  • Sacks
  • Pouches
  • Canopic Jars

WEIGHT LIMIT: 75
  • Large Sacks
  • Spider Web Sacks

WEIGHT LIMIT: 100
  • Endtables
  • Large Urns

WEIGHT LIMIT: 125
  • Coffins
  • Barrels
  • Cupboards
  • Dressers
  • Wardrobes
  • Drawers
  • Small Apocrypha Urns (Dawnguard DLC)
  • Dark Elf Urns (Dragonborn DLC)

WEIGHT LIMIT: 150
  • Small Dwemer Containers
  • Aprocypha Urns (medium sized) (Dawnguard DLC)

WEIGHT LIMIT: 175
  • Ruins Small Chest
  • Riekling Tents (Dragonborn DLC)

WEIGHT LIMIT: 200
  • Chests
  • Falmer Chests
  • Snow Elf Chests (Dawnguard DLC)
  • Soul Cairn (Dawnguard DLC)

WEIGHT LIMIT: 225
  • Dwemer Chests
  • Large Ruins Chests

ALL OTHER Containers -> 150

3. Arrows

I gave all arrows a weight of 0.1. This won't show up on the arrow description in-game as that's an engine limitation, but the script will handle them as if they had this "invisible weight". This will apply to all containers, so arrows will count towards the max weight as well.

In addition to all this, I gave all followers a cap of 100 arrows in their inventory, so you can't dump all your arrows on a follower.

Lockpicks will now also have a weight of 0.1 and gold will have a weight of 0.01.

4. Performance

The mod contains a single script that is only active while adding and removing items from the containers listed above. It doesn't store any data in your save, and doesn't modify any in-game assets. Removing this mod from your playthrough won't cause you any issues or errors but, as with the removal of any mod mid-playthrough, it is good practice to clean your save after removal.

5. Incompatibilities

Any house mod that uses auto sort scripts. (yes, including Legacy of the Dragonborn) Those mods will, most likely not make you crash, but all containers affected by auto-sort won't have the restrictions, which defeats the purpose of this mod.

6. Permissions



TO BE CLEAR: This mod cannot be used for paid projects/mods as the resulting work couldn't be released under the same licence.

7. Credits

- PlagueHush, for his superb coding skills and amazing work on the new script, this mod wouldn't exist without him.
- Chesko for code review and advice on solving some of the issues.
- MrJack on the Bethsoft Forums, for helping me along the way with making the script and allowing me to share it here.
- Joubarbe, for giving me ideas on how to work on the arrow weight script.
- Bethesda, for making the game moddable
- The entire modding community, for inspiring me and being awesome <3