Skyrim
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Achloryn

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Achloryn

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About this mod

Expands on the "Fists of Steel" perk, adding 2x and 3x armor damage perks to the Heavy Armor skill tree.

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This is nothing new. We've played Oblivion and Morrowind and we've long lamented the lack of ability to play a proper unarmed character in Skyrim. So, i've cooked up a really quick mod that will help out with that. This is my very first foray into modding *ever* so all feedback and thoughts are welcome. That said, this is just a really simple mod that creates 2 new perks "Fists of Ebony" and "Dragonbone Fists" in the Heavy Armor tree. These perks increase your unarmed damage by 2x and 3x (respectively) the base armor of the gauntlets you're wearing.

----- Version 1.1DB & 1.1 DG update (13 August 2015 -----
Added extra files for Dawnguard and Dragonborn DLCs. As soon as I figure out how to merge them together in an "all-DLC" file, I will.

If you only have Dawnguard but NOT Dragonborn, you ONLY need the Dawnguard file. The base file is strictly for NO-DLC, and should not needed. Same goes for if you have Dragonborn but NOT Dawnguard. If you have both, download both files and run them together. Load order shouldn't matter. If you come across any compatability issues between the two files PLEASE LET ME KNOW. I will check back regularly for any notifications.

1.1 DB - Added perk compatibility for Stalhrim Heavy, Nordic Heavy, Chitin Heavy, and Bonemold Heavy armors.
1.1 DG - Added perk compatibility for Dawnguard heavy, Hardened Falmer, and Heavy Falmer armors.


----- Version 1.1 update (25 July 2015) -----
Reduces Stamina cost by 25% for Fists of Steel
Adds 25% Stagger chance for Fists of Ebony
Adds critical strike chance for Dragonblade Fists
Fixed an issue that caused the armor values to all stack, making the scaling much more linear. (Previous version was 1x armor damage for Fists of Steel, 3x armor dmg for Fists of Ebony, and 6x armor damage for Dragonblade Fists).
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This mod is probably not compatible with any mod that does any radical perk tree overhauls, especially pertaining to the Heavy Armor tree. Also, the way the mod is coded, the unarmed damage is directly linked to the material keyword associated with each glove (Dragonbone keyword for Dragonbone gauntlets, Orcish keyword for Orcish gauntlets, etc). Any mods that add new armors SHOULD work, provided the items added have those keywords included in their respective pieces. If I can figure out a way to fast-patch some of those programs in, I will do that, but there are just too many amazing armor mods out there, and this is just something i'm doing for fun. Aside from that, there shouldn't be any compatibility issues, but if you come across something let me know. 

In the future, I will look to expand this into a set of Light Armor perks as well, but that seems to require a little more work and tinkering around on my part, so it'll come at a later time. 

To install, simply click "Download with Manager" if you're using NMM
-- or --
extract the 7z into your C:\Program Files(x86)\Steam\steamapps\common\Skyrim\Data folder