Skyrim

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Created by

DarkWolfModding

Uploaded by

DarkWolfModding

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About this mod

Have you ever wanted to use a awesome looking armor but your character can't use it because they specialize in the opposite armor class. Look no further "Universal Armors" is a mod that adds a spell to the player on game load that allows you to convert any of the armors in the game to the opposite class.

Requirements
Permissions and credits
Universal Armors Readme
*REQUIRES LATEST VERSION OF SKSE*
[Contents]
1. Mod Name
2. Current Version
3. Current Version Release Date
4. Initial Release Version
5. Initial Release Date
6. Incompatibilities
7. Description
8. Installation
9. Uninstallation
10. Change Log
11. Using in game
12. Videos
13. FAQ
14. Future Plans
15. Known Bugs

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1. [Mod Name]
Universal Armors

2. [Current Version]

1.0

3. [Current Version Release Date]

‎Thursday, ‎July ‎23, ‎2015
4. [Initial Release Version]
1.0

5. [Initial Release Date]
‎Thursday, ‎July ‎23, ‎2015

6. [Incompatibilities]
None that I know of

7. [Description]
Have you ever wanted to use a awesome looking armor but your character can't use it because they specialize in the opposite armor class. Look no further "Universal Armors" is a mod that adds a spell to the player on game load that allows you to convert any of the armors in the game to the opposite class. 
This mod simply just works, I've tested it multiple times with fully tempered armors, enchanted armors, and even armors from other mods it works completely. And yes the converted armors also use the appropriate skill trees.
With this mod we can now mix Elven and Ebony armor and still have it as one type of class of armor.
*I suggest looking at the demo video I show off the features*

8. [Installation]
Copy "Universal Armors.esp" and "Universal Armors.bsa" into your skyrim data directory

9. [Uninstallation]
Remove "Universal Armors.esp" and "Universal Armors.bsa" from your skyrim data directory

10. [Change Log]
[Version 1.0]
-Initial Release

11. [Using in game]
Equip all the armor you want to convert on your player and then cast the "++Convert Equipped Armors++" which is added when you load the game, Select your desired armor type and then select the class of armor you would like to convert it to.

12. [Videos]


13. [FAQ]
Q: How are the new values determined?
A: Here is a little list of how they are basically determined
[Gold Value]
Determined by multiplying or dividing by 2 of the original classed items value
[Armor Rating]
Determined by multiplying or dividing by 2 of the original classed items Value
[Armor weight]
Determined by multiplying or dividing the original classed items Value by 3

      Q: Why don't they save through a savegame
      A: It's a limitation of the scripting language itself, I don't know if I can fix this. (I don't know how to use the plugins for SKSE that modders make)

14. [Future Plans]
-Add Cloth support
-MCM Menu Support


15. [Known Bugs]
        [Bug #1]
            Converted armors reset to the original stats and class when you completely restart the game