Skyrim

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Portraitsman

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portraitsman

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About this mod

This mod overhauls the graphics of Skyrim using 3D injector called Reshade and configurator called Mastereffects. Credits to Crosire for creating such a wonderful graphic enhancemet injector. This mod aims for nextgen graphics as close as possible and simulates ENB graphics, but, instead of many files to download and configure, this mod only uses f

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SKYRIM-ALAM NYATA RESHADE



This mod aims to simulates ENB graphic as best as it could. But this ain't ENB, and this is also not Sweetfx.

THIS IS RESHADE!

I am aware that not many of you guys didn't use Reshade for Skyrim because there is already ENB, but this mod is for low end pcs and laptops. I myself only use an i7 4th gen 2.3Ghz processor with a single mobile graphics, Nvidia GT750m. But look at the screenshots, it looked pretty decent for a shitty pc.

DO KEEP IN MIND, I HAD TESTED THIS MOD WITH SWEETFX, AND THEY ARE NOT COMPATIBLE, SO IF YOU CHOSE TO USE SWEETFX, USE SWEETFX ALONE, BUT IF YOU WANNA USE RESHADE WITH MY PRESET, USE RESHADE ALONE. THERE IS A FORUM ON HOW TO USE SWEETFX+RESHADE, BUT I'M TOO LAZY TO FIND OUT HOW, BECAUSE MAKING THIS PRESET HAD ALREADY CONSUMED ENOUGH OF MY TIME. I HAVEN'T TESTED THIS MOD WITH ENB YET, SO IF YOU GUYS WANNA EXPERIMENT ON EM, YOU CAN TELL ME

This injector works just like Sweetfx, only it goes in-depth configuration, not only it alters the output colors, but it also alters Depth of Field using several algorithms. So keep in mind, the depth of field effect are still a bit buggy, I'll update it as soon as I find the solution, but as for now, you can make do with what you have. 

SO BASICALLY WHAT I'M SAYING IS, THIS MOD IS INCOMPATIBLE WITH SWEETFX, AND I STILL HAVEN'T TESTED IT YET WITH ENB, MAYBE IT'LL WORK, MAYBE IT WON'T, I DON'T KNOW, SO FEEL FREE TO EXPLORE YOUR OPTIONS.

The effect that I applied is;

1.HDR Levels
2.Tonemapping, not the sweetfx tonemapping, but reshade's
3.Vibrance
4.Curves
5.Skyrim ENB's Tonemapping preset, it's different from #2
6.Filmicpass-this aims to mimic movies =
7.Watch_dogs tonemap, ripped directly from the game watch_dogs (thats what Crosire said)
8.Lensdirt, simulates dirt on the lens of a camera, kinda made the game looks like found-footage movie
9.Bloom-every FX must use bloom
10.Depth of field-like I said earlier, it's still buggy, the bokeh(blur) will affect everything on screen, literally, everything, including subtitles, and HUDs and stuffs, you just gotta deal with it, and I strongly suggest, TURN OFF THE DAMN SUBTITLES, if you understand me, damn you are damn well don't need the damn subtitle, trust me on this, I made this shit.
11.Sharpening-this ain't SMAA, this just increase the sharpness of everything, so it'll will increase aliasing, so I suggest turn on the anti-aliasing to x8
12.Fisheye CA-CA stands for Chromatic Abberation, so it doesn't make your game looks like it was recorded by a GoPro, just the CA get the fisheye effect.
13.Grain-because who doesn't like a bit of Noise?


INSTALLATION

1.IF YOU ARE USING SWEETFX OR ENB, I STRONGLY SUGGEST THAT YOU BACKUP YOUR SETTINGS, SHADERS, AND INJECTOR FILES
2.UNISTALL ANY SWEETFX OR ENB RELATED FILES IF YOU'RE USING THEM.
3.IF YOU'RE USING DYNAVISION, YOU CAN UNINSTALL IT, BECAUSE THE DoF EFFECTS WILL OVERLAP AND   KINDA DISTORTS THE IMAGE
4.COPY ALL THE FILES IN THE "ALAMNYATA.rar" INTO THE MAIN DIRECTORY
5.LAUNCH THE GAME, WAIT FOR THE LINE "Compiling effects..... Succeeded!", IF THIS LINE APPEARED,   THEN CONGRATULATIONS, YOU ARE GOOD TO GO, AND IGNORE THE YELLOW TEXT, THEY DON'T MEAN   SHIT.
6.IF THE EFFECT COMPILATION PROCESS FAILED, THEN I'M REPEAT STEP 1-4 AGAIN UNTIL THE PROBLEM  GOES AWAY, IF IT'S STILL PERSIST, THEN GOOGLE THE RED TEXT, USUALLY THERE WILL BE FORUMS           DISCUSSING MOST ERRORS.