72 Hours Respawn by Werne
Skyrim » Gameplay effects and changes
Added: 19/01/2012 - 12:50PM
Updated: 19/01/2012 - 01:31PM

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Uploaded by Werne


Last updated at 13:31, 19 Jan 2012 Uploaded at 12:50, 19 Jan 2012

I made this because I hate to wait for 720 hours (an in-game month) for the cleared areas to respawn, especially because I've set the timescale to 6 (vanilla 32, as I recall).
So I've set the respawn timer to 72 hours. This only changes the respawn times for the areas marked as "cleared" on the map (dungeons, crypts, bandit outposts, forts, etc.).

Install: Extract the plugin from the archive and place it in your data folder. If you download this through NMM just activate it in your "Mods" tab.

Uninstall: Just do the opposite.

This mod is compatible with anything that doesn't change the respawn timers, which is 99% of mods.

I hope you like it.