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BuggerBurger

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BuggerBurger

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About this mod

Adds an Argonian follower in the Sleeping Giant Inn in Riverwood who levels with the player uniquely. This mod was created with the high level adventurer in mind (Level 50+) but can be played by any level.

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Adds an Argonian follower in the Sleeping Giant Inn in Riverwood who levels with the player uniquely. This mod was created with the high level adventurer in mind (Level 81+) but can be played by any level.

Disclaimer

This guy will probably be updated almost every day, even more since I'm getting a bunch of nice people to test it. So be sure to check this page every day or use some sort of autoupdater that some of the popular mod managers have.

Stats

Arexon scales twice the player level. So if you're level 30 then he's level 60. The reasoning for this is because NPCs skill progression is around twice as bad compared to the player. For example if the player and the npc level up one handed to level 100, the player will be a lower level compared to the NPC. Only downside to this is that arexon will have a lot of HP/Mana/Stamina , but it should be generally balanced because Arexon doesn't have a million health potions to chug like the player does.

PC = Player Character Level

Health: 100 + 14.93*PC
Magicka: 100 +  9.94*PC
Stamina: 100 + 4.98*PC

One Handed = 15 + 2*PC
Two Handed = 15 + 0.2*PC
Archery = 15 + 0.4*PC
Block = 15 + 0.4*PC
Smithing = 15 + 0.2*PC
Heavy Armor = 15 + 0.2*PC
Light Armor = 20 + 2*PC
Pickpocket = 20 + 0.6*PC
Lockpicking = 25 + 0.6*PC
Sneak = 20 + 0.6*PC
Alchemy = 15 + 0.2*PC
Speech = 15 + 1*PC
Alteration = 20 + 0.6*PC
Conjuration = 15 + 1.4*PC
Destruction = 15 + 2*PC
Illusion = 15 + 0.2*PC
Restoration = 20 + 0.6*PC
Enchanting = 15 + 0.2*PC







Leveling

Arexon has a bunch of custom perks that increase in power as the player gets stronger. The Current formula is this.
PC = Player Character Level
Bonus Weapon Damage = PC*2%
Bonus Spell Damage = PC*2%
Bonus Spell Magnitude = PC*2%
Bonus Armor Ratings = PC*12%

Examples:

Level 50
+100% Weapon Damage
+100% Spell Damage
+100% Spell Duration
+100% Armor Rating

Level 81
+162% Weapon Damage
+162% Spell Damage
+162% Spell Duration
+162% Armor Rating

The script is updated every time Arexon enters a new cell, it also notifies the player in the top left corner.


Spells
Arexon comes with two custom spells. one that summons a dwemer warrior and one that summons a bound sword

Summon Dwemer Warrior
Summons a Dwemer Warrior who wields a ghostly greatsword that does 10 plus 5 points of frost damage every 5 levels up to level 50. Health is also scaled.

Summon Random Warrior
Summons a Random Leveled Warrior equipped with it's own special set of skills. Includes: Dremora Battlemage (20%), Elven Archer(20%), Dwemer Warrior(30%), Orcish Berserker(30%).

Elite Bound Sword
Summons an elite bound sword that does 2 more damage than an unsharpened daedric sword. With the mystic perk it does 6 more base damage than unsharpened daedric sword. Costs quite a few Magicka to cast.

Armor
Arexon has enchanted armor that scales in armor rating based on his level. If the Arexon is a high enough level, his armor can surpass untampered daedric armor.

Compatibility
Not compatible with any mods that modify the fame value for NPCs.


Feedback and Suggestions
Feedback around balancing and bugs would be much appreciated.