About this mod
The mod provides you the ability to resolve accidental conflicts between characters in immersive way
- Permissions and credits
- Donations
SKSE FREE
Compatible with everything
Your followers are angry on each other because of friendly fire? Tired to see guards slaying unique NPCs for no reason? The mod provides you the ability to resolve accidental conflicts in immersive way.
Note: Resolving conflicts between Factions (like Stormcloaks vs Imperial Legion) is outside of the scope of this mod
How to recieve the perk?
1) Use the Shrine of Stendarr
2) The console way:
help Peacekeeper
player.addperk IdYouSee
How to use?
Activate the fighing character and use the Negotiate option
What conflicts can be resolved?
(In all the conflicts the player himself must not be a target)
- Between any follower and a random character
- Between any friend and a random character
- Between any non-warrior (merchant, farmer, blacksmith, etc) and a random character
- You MUST know the character. You must talk with him at least once in the game or you won't be able to negotiate.
- You won't be able to negotiate if you performed a violent crime against the faction to which this person belongs.
For example, you can't resolve a conflict between two warriors that are not your friends, but you can negotiate farmers with the same relationship rank.
What affects the chance of resolving the conflict?
- Relationship rank. If one of the fighters is your ally or friend, the chance is higher
- If the character have a family or friends, the chance is higher
- The speechcraft of the player, the character and the opponent. The skill difference matters.
- The way you approach the person. Angle matters a lot. Better to negotiate face to face
Resolving conflicts between followers is easy.
Resolving conflicts between random characters is much harder.
Resolving conflicts between guards and followers are nearly impossible (such problems should be addressed at the very beginning)