ENBs terrain parallax without nasty overlay transitions on meshes
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This small mod allows you to use ENB's terrain parallax without having nasty texture transitions on landscape meshes in a very performance friendly way.
Terrain parallax looks just great but it needs textures alpha channel to work... problem is, this one is already in use for overlay transitions on meshes...
I solved the issue by adapting the alpha threshold levels on landscape meshes, the channel works for both cases now.