I was always let down by the lack of play-ability with werewolves in games using combat/Ai enhancement. I wanted a more balanced but more robust werewolf.
Requirements
DLC requirements
DLC name
Dawnguard
Permissions and credits
Author's instructions
Feel free to edit the DanFIX1.1.esp that you download to titrate up or down your werewolves abilities but let me know what your up too so we can improve or even make various versions.
File credits
Thank you Bethesda! Thank you Nexus and Nexus users! Image of werewolf with transition magic from gameplay with Amazing Follower Tweaks (Aela). Thanks to AdventureCat for the tips and help!
Donation Points system
This mod is not opted-in to receive Donation Points
I was always let down by the lack of play-ability with werewolves in games using combat/Ai enhancement.and being an immersion and Overhaul junky I felt that my werewolf needed to step into the world and be a viable option for combat and in my case life-sustaining option when playing with mods like Frostfall, Death Alternative, and Moonlight Tales. I also use Ultimate Combat and Combat Evolved to enhance combat/ danger.
WHAT IS THIS ALREADY? Edits: Werewolf change spell edited : added fortify health, fortify stamina, Nord war Cry upon changing (to apply a fear and flee factor Werewolf immunity spell edited: added Vampire dmg resistance added fortify unarmed
INSTALL: Install just download ESP and place after all werewolf mods. * Easter egg, I also edited the ring of Namira in this file to give it a bit more "bite" better health regen/stamina.
With mods installed for an increased game challenge werewolves seemed entirely to weak. I really like using this little enhancement alongside the great mod Moonlight tales hope you enjoy this little mod. Please leave suggestions comments.... be kind :)