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Elephant42

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1.0 Initial release


How To Use
The first time Skyrim runs after installing the master esm, a lesser power will be given to the player called [u]Elephant's Location Management[/u]. This power is used to display information about the current location as well as the lists of cleared and rejected locations. It also has an option to add the location the player is currently in to the rejected list. Use this like any other lesser power and a menu of options will be displayed.

If you also install the Quest Giver plugin a second lesser power will be given called [u]Quest Giver Power[/u]. Use this like a shout by aiming it at an NPC. If the NPC meets the conditions then it will be added to a custom faction. Being a member of this faction will add several topics to the NPCs conversation tree, allowing that NPC to grant and manage radiant quests.

There is no limit on the number of NPCs that can be made into quest Givers, but each one will be operating on the same infrastructure. What this means is that if one NPC grants you a quest, then you can ask any Quest Giver NPC to cancel it, not just the one who gave it to you. Similarly no Quest Giver will offer you new quests until the current quest is completed (or cancelled).


Requirements
Official Skyrim patch 1.9.32.0.8 or greater.
Dawnguard add-on requires official Dawnguard DLC.


Installing
Unzip each of the plugins you wish to use and copy all the un-zipped files to your Skyrim Data folder.

Elephant'sModMaster.esm and Elephant'sModMaster.bsa are required and should be at the top of the load order after the Bethesda masters (and after all the USK* plugins - you ARE using the USK patches aren't you?). The .bsl file is optional and only required if you want to unpack the .bsa.

The other files are all optional and can be anywhere in your load order, you may install all of them or just the one/s you have a use for.
Elephant'sQuestGiver.esp has a matching .bsa file which must also be copied to Skyrim\Data. The .bsl file is optional and only required if you want to unpack the .bsa.


Uninstalling
Note that there is no way to 100% safely remove any mod from a running Skyrim game. The only guaranteed method is to revert to a save made prior to installing the mod. That being said, this mod, while having scripts, is very lightweight and un-intrusive. I don't think you will have any lasting issues should you choose to un-install it. If you do so choose, please follow this procedure:

1. Go and get the book Elephant's Mod Master Control from the barrel in the Whiterun guards room, read it and select Shutdown Mod from the menu.

2. If you have installed Elephant'sQuestGiver.esp then also get and read the book Elephant's Quest Giver Control from the same barrel, read it and select the Shutdown Mod option.

3. Make a save and then exit Skyrim.

4. Remove all of this mods plugins from your Data Files list.

5. Restart Skyrim, load the save just made and then make another save.


Upgrading
No special procedure is required. Just replace your old files with the ones from the new version.


Permissions
Do what you like with it. If you use any of it crediting me would be appropriate.