Skyrim

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Spex

Uploaded by

spexwood

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About this mod

Gets rid of the 10 item holding limit for mannequins.

Permissions and credits
INTRODUCTION
So you've got that really cool armor mod and you want to display it on one of your mannequins. The armor has 11 items though.  You add all the armor items except for the chest plate and suddenly you see the message that Mannequins cannot hold more than 10 items.  So what now?

This mod will remove that limit, allowing you to hold an "infinite" (with limitations- see below) number of armor items.


BACKGROUND

The mannequin item limit has always bugged the heck out of me, especially when using custom armors.  I also love to mix armors pieces to create my own outfits, and sometimes they exceed 10 items. So I decided to take a look at the script to see if I could use my limited programming knowledge to do anything.  The code seemed simple enough, so I decided to modify it to simply double the number of items that mannequins could hold (20 instead of 10).  Weeeeeeeeeeeellllllll...
...
...
...
...
...
I broke the script.
I don't know what I did exactly, but the results were actually better than I intended.  Instead of just 20 items, the mannequins can now hold an infinite(?) amount.  I say "infinite", but the truth is that I don't actually know what, if any, the limit is because I have yet to find it.


WARNING
So with the Background out of the way, I can now say:
WARNING! I HAVE NO CLUE WHAT I'M DOING! XD
Seriously... this mod was a complete accident.  I cannot fix errors, or complete requests. I am extremely sorry for this. And if this thing breaks your game, I have no idea how to help you.  So use it at your own risk.


INSTALLATION

FIRST, make a save BEFORE installing the mod, just in case you need to fall back on it in the case of an emergency.

NMM is the easiest method for installation.  I highly recommend this method.

To install manually though, first backup the following files:
...Data/scripts/MannequinActivatorSCRIPT.pex
...Data/scripts/source/MannequinActivatorSCRIPT.psc


...Data/scripts/source/Dawnguard/MannequinActivatorSCRIPT.psc
(only if you have Dawnguard)

...Data/scripts/source/Hearthfire/MannequinActivatorSCRIPT.psc
(only if you have Hearthfire)

Then, just copy the files in the zip and overwrite the original files in your data folder.

NOTE: The zip I'm including contains script edits for Vanilla, Dawnguard, and Hearthfire.  If you don't have Hearthfire or Dawnguard (or both), then installing the zip will simply add the files anyway, but they won't be used by the game.  The files are tiny, so they won't take up much storage space.


COMPATIBILITY

This mod should work with anything as long as it doesn't modify any type of MannequinActivatorSCRIPT file (.pex or .psc)


LIMITATIONS

1) USE AT YOUR OWN RISK.  There, I've said it again.
I've been using this mod for months without any issues.  But that doesn't mean there may be issues in your game.

2) If you equip a mannequin with more than one item with the same body part number (such as a hat and a hood), then the first item will still auto unequip and instead equip the second item.  This mod ONLY affects the number of items that a mannequin can hold, NOT how many items will appear on the mannequin's body.

3) I have yet to find the limit as to how many items this mod will allow you to equip on mannequins, so... there may be a literal limitation somewhere.  It could be 50, or 100, or even 1000 items.

4) This mod will not allow you equip weapons onto mannequins.

5) Again, this mod only affects the number of armor items that a mannequin can hold.


UNINSTALLATION
I honestly have never uninstalled this mod myself, but have tried for testing purposes.  I am 99% sure that my script backups are actually just copies of my modified scripts.  So I don't think I'm actually uninstalling the mod correctly.  Simply put: I didn't follow my own advice in the installation section.

For uninstallation, you should do the following in order to prevent problems (this much I can say for sure):
1) Load your game and remove all items from all mannequins.
2) Save.
3) Uninstall using NMM or by restoring your backup script files.
4) Load the new save and restore your items to the mannequins.
5) Save again.



PERMISSIONS
Even though I made this mod on accident, I would like credit for discovering it... for breaking the script.  Weird, right?
Seriously though, I give permission for anyone to improve this mod, or to use it to create new mods.  Just PLEASE give credit to me somehow.