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StewB

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Stewb

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About this mod

Ever felt that hunting was not profitable? Ever thought cooking was pointless?

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I just made a crud ton of balancing changing to all the food this update.

Description
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Feedback/suggestions are always welcome.

It'd take a lot of space to document every change so I'll sum it all up:

Prices of food and in some cases weight have been altered to reflect weight/price of ingredients.
In general all food items follow these guides-

All meat products give you health (Over time for raw, instant for cooked)
All seafood/dairy products gives magicka (Over time for raw, instant for cooked)
All other base ingredients give stamina over time.
All prepared foods give buffs based upon the food that make it.
I have divided up prepared foods so different class of food give different styles of buffs:

Stews should fortify attributes for a given time.
Soups should regenerate an attribute over time.
Grilled/Baked/Roasted foods should give a instant recoverey.
the rest I'm trying to think of a gimmick for :P

Alcohol has been divided up into 3 classes - Ale, Mead and Wine

Ale will increase your weapon damage and decrease your magicka regen - it makes your aggressive and stupid, right? :P
Mead buffs shout timer and decreases magicka regen - It makes you a loud mouth and stupid, right? :P
Wine increase magickal potentcy and has less of a impact on magicka regen.  Wine is for scholars, right? :P

Some soft-drinks have been added, Apple, Berry, Grape and Honey Juice.  Each buffs a skill.  If you have any suggestions for other flavours, please leave a comment!  The spiced version has been re-done and is now Firey <Juice Name>, in addition there is now Frosted and Voltaic juices to complement that.  These are juices infused with elemental salts.  Each has been priced on the basis that one salt will do 5 bottles,  I hope to enable you to make your own juices at some point.

Firey Juice - The potent power of fire salts doubles the power of the base drink.
Frosted Juice - The cryogenic frost slats double the duration of the base drink.
Voltaic Juice - The destructive power of void salts quadruples the power but halves the duration of the base drink.

I've been going through alchemy ingredients gained from hunting too - things like a sabre cat tooth are 5 gold???  Screw that, have you tried tackling one in Steel gear? price buffed in accordance!

Animal hides/drops have been re-valued and weighted.  All hides now have a value back-calculated from Leather (I worked out the amount of leather to make a Cuirass and re-values leather accordingly).

Leather now weighs .5lb and costs 25 gold.
All hides now have a value based on weight, 20 gold per .5lb.  With bonuses based on how hard to kill the animal is. The amount of leather tanned is based upon the weight too.
Mammoth tusks have a massive boost to price given how hard they are to kill.

This is based on not having perks/not using enchanted gear/not smithing e.t.c. - just base gear. (Seriously, you try kill a mammoth with steel armour/weapons with no enchants/boosts/potions/tempering)


Requirements
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Dragonborn/Hearthfires D.L.C

Install
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1. Extract the file and readme to C:\(Install Directory)\Data.
2. Start Skyrim, select Data Files, Check "Hunting Chef" file.

or:

1: Use Nexus Mod Manager and Enable the mod.