Skyrim

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Hypno

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hypno88

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About this mod

Does it feel like your mare is suffering under the chilly weather? Want to turn heads as you trot down the road? Tired of scrubbing blood and brains out of your steeds hide? Well step this way folks, I have just the thing... (Non-HDT versions also available)

Requirements
Permissions and credits



Horse Cloaks
1.3

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Requirements:
- SKSE
- HDT Physics Extension (Non-HDT versions available, still requires SKSE)


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Downloads/Installation:
No special instructions. Just install like any other mod by adding the files to your Data folder. I have included 4 different versions so you can choose between HDT or Non-HDT, as well as either 1k textures or 2k textures. Lastly, I have included my Photoshop file, should anybody wish to make their own personal cloaks. At a later date, I'll be making some additional texture replacer packs. If anybody comes up with their own that they wish to share, get in contact and I'll add them to the optional downloads section.


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Description:
This mod adds a variety of new Horse Cloaks to the game, available for purchase from Radiant Raiments in Solitude. I have set the value at 50g, but prices may vary. There is also a chainmail variant, available at any good blacksmiths. It is set as 100g and gives your horse 25 points of protection.

To begin with there is a choice of 10 colours: Red, Orange, Yellow, Green, Blue, Purple, Brown, Grey, Black and White. But on top of that, a further 14 cloaks can become available depending on what you do in your story. There's one for each hold, unlocked when you become Thane, and then one for each major faction (Companions, College of Winterhold, Thieves Guild, Dark Brotherhood & Imperials) available when you join their ranks. (please note: Due to lack of inspiration on how to differentiate between the two, EITHER joining the Stormcloaks OR becoming Thane of Eastmarch will unlock the same cloak). 

This was my first try with HDT physics and I'm quite happy with the results:

(Thanks to Supertin for the video)



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Details/Troubleshooting/Compatibility:
After buying one of the cloaks from the merchant, walk up to any horse with a saddle (not ones with imperial style saddles though) and activate it while sneaking. Three options will pop up: Equip Cloak, Ride Horse & Cancel. The last two are pretty self explanatory. When you press Equip Cloak, an option list is quickly generated from the cloaks you've got in your inventory and displayed. After you make your choice, the cloak gets equipped. If you sneak-activate a horse that already has a cloak equipped, the Equip Cloak option is replaced with a Remove Cloak option, and if you have other cloaks in your inventory at the time, then there will also be a Change Cloak option.

This mod avoids requiring making a bashed patch by instead adding the cloaks directly to the merchants' LeveledItem list at runtime. You must approach the shop from the outside in order for the cloaks to be added to the merchant's list, if you use the console to COC directly into the interior it wont work. If for some reason the cloaks are no longer in the merchants inventory (e.g. another mod has reverted the list to vanilla), outside the entrance, around the corner near some barrels and a woodpile is a button on the wall which should re-add the cloaks. Just press it, a message will pop up, then they should be back in stock on when you go back inside.

I have added automatic compatibility with Convenient Horses to include his follower horses in my equip mechanic. The only area we have a problem is with his horse armours, which is understandable. If you equip my cloak while a CH armour is equipped on the horse. my mod will replace it with the vanilla saddle. I have made a new version of the mod, rebuilt specifically for Convenient Horses. You can find it here: Horse Cloaks for CH.

If anybody runs into any other problems, please let me know either in the comments or through PM. If you can't get hold of me here, send me a PM in the Bethesda forum.


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Credits/Thanks:
- SKSE Team - Without these new functions, Skyrim modding wouldn't be half as fun
- Schlangster & MrJack - For creating SkyUILib, version 1 is used in this mod
- HydrogensaysHDT - For bringing the HDT capabilities to Skyrim
- Canderes & necKros - Without your tutorial videos and MaxScripts I wouldn't have stood a chance with HDT


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