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golem09

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golem09

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About this mod

Adds the ability to meditate when swallowing potions, which extends their duration drastically.
Requiem recommended

Requirements
Permissions and credits

     News
           
            1.7 released:
            - Fixed waiting time reset when waiting seated
            - Added notification for players attempting to use meditation with alch lvl < 25 or 0 perks
            - Hopefully fixed bounty bug

            1.65 released:
            - Cleaned the mod from dirty edits
            - You can now start the sitting down animation while in first person (switches to third person automatically)


     Description

            Witcher Meditation adds the lesser power "Sit Down to Meditate". Once seated, you can brew potions, and choose some to take, which
            will then be enhanced if you immediately wait at least one hour. Their duration will increase up to 30 minutes, while their magnitude is
            scaled down according to the potion's stats and your alchemic skills.

            The Mod was made with the Requiem Roleplaying Overhaul in mind, but can also be used without it. Requiem adds four Alchemistic
            Mutation perks that enhance your abilities or give you new ones. Seeing how this is very similar to what roleplaying as a Witcher would
            be like, Witcher Meditation scales with the amount of alchemistic mutations you have. With every new mutation you can digest one more
            potion while meditating, and their magnitude will increase up to 100% when you have all of them. If you are not using Requiem, Witcher                         Meditation will scale with your overall Alchemy skill level.


     Manual

            While seated, press the key you would normally press to sheathe your weapon. In a container menu you will be able to deposit up to 4
            potions. After closing the menu, open up the wait menu and wait for at least one hour.

            To craft potions in the Alchemy menu while sitting, just press your shout button again


            Below are the default values. Almost all of them can be changed ingame with MCM options,

            Potions with a duration up to 40 seconds will be extended to 10 minutes.
            Potions with a duration up to 90 seconds will be extended to 20 minutes.
            Potions with a longer duration will be extended to 30 minutes.
            Potions with 0 duration, or a longer duration than 30 minutes can not be used with meditation.

            A 360 second duration potion is the baseline for the mod, and its magnitude will be 60%, 70%, 80% and 100% for 1, 2, 3 and 4 alchemic
            mutation perks respectively (or Alchemy Level 25, 50, 75 and 100 without Requiem). Potions with a lesser duration have highly reduced
            magnitude even with 4 perks.

            As usual, potion effects do not stack, so be careful in what order you put them into the container if effects overlap.


     Compatibility

            The mod is completely scripted and should not conflict with any other mod. Potions from other mods will work as well, as long as their
            duration is between 1 and 1800 seconds.


     Recommended Mods

            Requiem is obviously recommended for proper Witcher Roleplaying. If you want to reduce the potency of your mobile potion crafting,
            try Field Alchemy. For some good Witcher equipment, use The Witcher 2 - Geralt Light Armor and Witcher Swords.

     Old News

            1.6 released:
            - Now with potion crafting while sitting (thanks to a method suggested by Alencar)
            - More bugfixes

            1.5 released:
            - Now with plenty MCM Options!
            - Timescale is automatically detected
            - Minor Bugfixes