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Mattiewagg

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Matthiaswagg

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About this mod

Fighting Fatigue causes the player to lose a configurable amount of stamina for activities, like fighting, jogging, drawing a bow, etc. You can also configure how much damage you take based on your stamina: having high stamina can reduce damage, while having low can increase it.

Requirements
Permissions and credits
Translations
  • Russian
Changelogs
Donations

You are absolutely NOT permitted to reupload or use this for monetization.

Fighting Fatigue (FF) is a mod that will add various stamina related effects based on activities you are doing - such as running, regular attacks, drawing your bow, and more. It's an attempt to put many features in large combat mods into a small, lightweight mod that is fully configurable through an MCM.

Requirements
SkyUI 4.1+
DOES NOT REQUIRE PAID VERSION, and I don't recommend getting it. Don't support the paywalls.
SKSE 1.7.1+


Installation
Install with your mod manager of choice, and activate in your mod manager.
OR
Download the archive, and extract it to your Skyrim/Data folder. In your launcher, check the box next to FightingFatigue.esp.


Uninstallation
Uninstall with your mod manager of choice, by deactivating in your mod manager.
OR
Deactivate FightingFatigue.esp in your launcher.

Features
Descriptions for these features can also be found in the MCM.

Stamina Drain - Regular Attacks (1h)
This will cause damage to your stamina every time you perform a regular attack with a one handed weapon or your fists. You can configure the amount of stamina damage, anywhere from 1 point a swing to 200 points. You can also toggle this feature on or off as you wish.
Stamina Drain - Regular Attacks (2h)
This will cause damage to your stamina every time you perform a regular attack with a two handed weapon. You can configure the amount of stamina damage, anywhere from 1 point a swing to 200 points. You can also toggle this feature on or off as you wish.
Stamina Drain - Bow Drawing
This will cause damage to your stamina every time you draw your bow. You can configure the amount of stamina damage, anywhere from 0.1 points to 100.0 points. You can also toggle this feature on or off as you wish. Generally, you'll want a much lower value like 0.5 or even 0.1 to have a realistic amount of stamina drain for drawing a bow.
Stamina Drain - Running
This will cause damage to your stamina when you run (not sprint). You can configure the amount of stamina damage, anywhere from 0.01 points to 100.00 points. A lower value is much better, since you run a LOT. The default of 0.05 is almost imperceptible, so you may prefer a value like 0.1. As long as this is on, your stamina bar will remain present on-screen as long as you are running, no matter how small the stamina drain is set to.
Stamina Drain - Swimming
This will cause damage to your stamina when you swim. You can configure the amount of stamina damage, anywhere from 0.01 points to 100.0 points. You can also toggle this feature on or off as you wish. A lower value is better, since you probably swim quite a bit. The default of 0.05 is almost imperceptible, so you may prefer a value like 0.1. As long as this is on, your stamina bar will remain present on-screen as long as you are sneaking, no matter how small the stamina drain is set to.
Stamina Drain - Sneaking
This will cause damage to your stamina when you sneak. You can configure the amount of stamina damage, anywhere from 0.01 points to 100.0 points. You can also toggle this feature on or off as you wish. A lower value is better, since you probably sneak quite a bit. The default of 0.05 is almost imperceptible, so you may prefer a value like 0.1. As long as this is on, your stamina bar will remain present on-screen as long as you are sneaking, no matter how small the stamina drain is set to.
Damage Decrease - "Tired"
This will cause you to do less damage when you have a low stamina - less than 20% stamina. You can configure the amount of damage decrease, anywhere from a 1% decrease in damage to a 100% decrease. The default value is a 50% decrease.

Damage Increase - "Fresh"
This will cause you to do more damage when you have a high stamina - more than 85% stamina. You can configure the amount of damage increase, anywhere from a 1% increase in damage to a 100% increase. The default value is a 20% increase.
Magicka Resistance Decrease - "Drained"
This will cause you to have less magicka resistance when you have low magicka - less than 20% magicka. You can configure the amount of magicka resistance decrease, anywhere from a 1% decrease in magicka resistance to a 100% decrease. The default value is a 50% decrease.
Magicka Resistance Increase - "Infused"
This will cause you to have more magicka resistance when you have high magicka - more than 85% magicka. You can configure the amount of magicka resistance increase, anywhere from a 1% increase in magicka resistance to a 100% increase. The default value is a 20% increase.

Speed Decrease - Heavy Armor
This will decrease your speed when you are wearing 2 or more pieces of heavy armor. You can configure the amount of speed decrease, anywhere from a 1% decrease to a 100% increase.

Message Toggles
Every time you exit the configuration menu and load the game, FF does a little bit of maintenance so the new values will be used properly. It will notify you when this begins. During this time, until the message of it finishing, the mod will be temporarily disabled. It's usually only like 1 second, but if these messages bother you, then you can toggle them off in the MCM. The mod will still have this temporary (very, very short) stop, but there will be no messages.


FAQ
Q: Will there be a non-SkyUI version? What about no SKSE?
A: No. There will be no non-SkyUI version. And SKSE is required for this mod to function. Without it, NONE OF IT WOULD WORK.
Q: Will uninstalling this mod mid-save cause issues with my game?
A: You can uninstall this mod whenever you want, without issues.
Q: How many scripts does this mod use? Is there polling?
A: There are two scripts. The MCM script, and a script on an alias of the player. The alias script runs maintenance so your selections in the MCM are not forgotten when you load the game.
Q: Are there conflicts?
A: No. Even if you loaded a mod that did the exact same thing, the effects would stack, and there would be no conflicts. It would be weird to play and not recommended, but no - no conflicts. Some mods like SkyRe or other combat mods include features from this mod. Since the effect would stack, JUST TOGGLE OFF THE STACKING EFFECT in this mod.
Q: Why did you re-release this?
A: I was not at all satisfied with the first version, as it was clunky and didn't have many features. I consider this an entirely new mod, so I deleted the old page and have recreated it.
Q: My Stamina Bar is always visible. What have you done to my game?!!
A: Turn off Running Fatigue, Swimming Fatigue, or Sneaking Fatigue. Even at a very low value, it will still damage your stamina while running/swimming/sneaking, even if it's imperceptible. You can turn this off if you like, but there will be no stamina damage while running anymore.
Q: I want x. Why doesn't your mod have it?
A: While I may listen to your suggestions, I have no obligation to implement them. Ultimately, this mod is about something that fits my vision for the mod, not the individual users. Sometimes, I'll like your idea and I'll try to implement it. But even then, sometimes it's not possible.
Q: Will you add NPC support?
A: No. If you want to make a patcher to do that, go ahead and credit me, upload it as a separate file. I will not do it.


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