This mod replaces skeleton,and
1)move 2-handed weapon position from back to waist.
2)turn weapon edge up.
3)turn bow position over.(for Ancient Blades Weapons mod's Long Bow)
Known Issues and specifications are
1)moving ALL 2-handed weapon position to waist.
2)sinking the weapon into your body when you wear some armor.
I can't fix these issues.
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This mod include the animations of equip/unequip the 2H sword from a waist.
Data\meshes\actors\character\_1stperson\animations\2hc_equip.hkx (animations at the 1st person sight)
2hc_unequip.hkx
Data\meshes\actors\character\animations\2hc_equip.hkx
2hc_unequip.hkx
horse_rider\patch\mc_2hm_equip.hkx (animations on the horse )
mc_2hm_unequip.hkx
If you uninstall this mod,please delete not only sleketons but also these animations.
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If you use Race menu and newest XPMSE,you may use this mod combat style instead of this mod skeleton.
Perhaps it requires the following mods:
XPMSE2.72
SKSE1.72
Racemanu3.2
FNIS5.4.1
Check XP32 Maximum Skeleton -XPMS description for more information.
If you use ECE, use my mod.
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Credit and special thanks:
XP32 Maximum Skeleton -XPMS by xp32
Groovtama's XPMS Extended
Permission:
In conformity to base mod,this mod is 100% free.
1)move 2-handed weapon position from back to waist.
2)turn weapon edge up.
3)turn bow position over.(for Ancient Blades Weapons mod's Long Bow)
Known Issues and specifications are
1)moving ALL 2-handed weapon position to waist.
2)sinking the weapon into your body when you wear some armor.
I can't fix these issues.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
This mod include the animations of equip/unequip the 2H sword from a waist.
Data\meshes\actors\character\_1stperson\animations\2hc_equip.hkx (animations at the 1st person sight)
2hc_unequip.hkx
Data\meshes\actors\character\animations\2hc_equip.hkx
2hc_unequip.hkx
horse_rider\patch\mc_2hm_equip.hkx (animations on the horse )
mc_2hm_unequip.hkx
If you uninstall this mod,please delete not only sleketons but also these animations.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
If you use Race menu and newest XPMSE,you may use this mod combat style instead of this mod skeleton.
Perhaps it requires the following mods:
XPMSE2.72
SKSE1.72
Racemanu3.2
FNIS5.4.1
Check XP32 Maximum Skeleton -XPMS description for more information.
If you use ECE, use my mod.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Credit and special thanks:
XP32 Maximum Skeleton -XPMS by xp32
Groovtama's XPMS Extended
Permission:
In conformity to base mod,this mod is 100% free.