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JoeKa8

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JoeKa8

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About this mod

This is a very easy, small and scriptfree Mod, which adds an additional basic Stamina Managment to meelefighting and archery.

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Simple Stamina Managment
for Meele Fighting and Archery

1.3



This is a very easy and small Mod, which adds an additional basic Stamina Managment to meelefighting and archery.
It is only affecting the player. I use it as a Plugin for Deadly Combat by Borgut1337 together with Combat envolved by CrushBoss,
but it also works fully as a standalone, or together with other combat-mods, perk mods etc...
To Balance the Mod (and all your other Mods) to your taste, use Fine-Tuned Challenge by Kamikaze1 or similar.
(it basicly enhances the difficulty-slider, for example you can make only your hits stronger, now that you may can perform less hits)
This Mod is Scriptfree!


Description:


1a. every normal weapon swing will now cost 10 Stamina

1b. keeping a Bow drawn and reloading a crossbow drains 10 Stamina per second
a very small amount, but while you keep swinging your weapon, you can't regenerate stamina
... now you have to be more carefully with your attacks, because no stamina means no Powerattacks, no Powerbashing and no sprinting

... archery-handling and movement gets also more complex

2. while you have more than 80% of your Stamina, you do 30% more damage
while you are infight your charcter will have a blue glow if you're above 80% stamina
... a rested figther is more likely to do a well placed hit
... if you have proper timing in aiming, drawing and shooting your bow, you get a bonus

3. while you have less than 20% of your Stamina, you do 70% less damage
your charcter will have a green glow if you have less than 20% stamina
... if you're exhausted you can't hit that hard
... with Deadly Combat blocking costs stamina, so now evading hits is better than just blocking it

... keeping distance as an archer now comes at a price if you use sprint

Compatibility:
There are no Incompatibilities with other Mods, since I didn't change any Vanilla-record. I just added new ones.
Even if you have a Mod, which does exactly the same, the effects would just stack.
Works with every Mod-added meeleweapon. There is no need for any DLC. You don't need to start a new game to use the Mod.



Installation:
Use Modmanager or simply copy SimpleStaminaManagment.esp in your \Skyrim\Data Folder and activate it.

1. Ingame, open console and type "help staminamanagment" (without " ").
This will show you a Perk (SimpleStaminaManagment) and its ID.

2. The ID will look like XXX00D64
(XXX will be the position of this Mod in your loadorder, for example "96000D64").

3. Then type "player.addperk XXX00D64"
(replace XXX with the numbers, which showed, type the whole number with all zeros).

4. Save your game


For Update from previous Version:
Please follow the Uninstall-section first, then
install the normal way


Uninstallation:
Uninstallation mid-game works, since this mod does not use scripts.

1. Ingame, open console and type "help staminamanagment" (without " ")
This will show you a Perk (SimpleStaminaManagment) and its ID.

2. The ID will look like XXX00D64
(XXX will be the position of this Mod in your loadorder, for example "96000D64").

3. Then type "player.removeperk XXX00D64"
(replace XXX with the numbers, which showed, type the whole number with all zeros).

4. Save your game

5. Delete SimpleStaminaManagment.esp in your \Skyrim\Data Folder or uninstall with Modmanager.



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There is another Mod, similar to mine. Since it's re-realease, this Mod is way more polished than mine and adds some additional feautures, except for the blue/green glow. 
Fighting Fatigue by Matthiaswagg
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