Skyrim

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paulhanna

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paulhanna

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About this mod

this is a complication of mods by other authors that i changed. i did this for myself should i lose my game data or some pc crisis and i need to redownload my tweaks.

Permissions and credits
this mod is really just for me in case i lose my data files and i need to redownload my own files.

WHICH HAPPENED RECENTLY BTW! IF ONLY I BACKED UP MY SAVE FILES! DARN YOU BLUESCREENS AND WINDOWS AUTO-UPDATES!!!!!!!
at least i still have my tweaks #consolation

anyway all credit goes to original mod authors

example: soul gem binder mod. all i did was make some tweaks, added the binder to more areas, added perk requirements for black soul gem crafting, etc.

idk what i changed since i made this mod-modification 3 months ago, all i remember is black soul gem crafting requires necromancy perk and enchanter perk. or was it the dark souls perk? idk. anyway ya enjoy or whatever.

also added another mod battleflute, that uses the playable instruments mod, but adds enchanted craftable instruments and gets rid of the weapon ones and songbooks.

corpse preparation: made tweaks to the names of the spells to make it lore friendlier, added craftable catgut from human flesh (reqguires necromancy perk) and scrap metal from steel and iron ingots.
added ancient spells 2 mod: removed conjure dwemmer and conjure spider, added thrall ghost and thrall skeleton, added tomes to lore friendly dungeon

all credits go to original authors. some of the mods require original mod to work, like the playable instruments mod.

list of mods these these tweaks depend on, depending on which file you're downloading

bloodmoon rising- moonlight tales werewolf expansion: i rewrote the rank perk of werewolf elder to vargr, like the vanilla max level werewolf that you can encounter. furthermore, rewrote the perk descriptions to be less stupid ambiguous and feel like its part of the vanilla game. also highlighted the numerical values in magic effect descriptions, again, to make it feel like vanilla effects. renamed werewolf tree to lycanthrope to match the moonlight tales mod where you can be a werebear (same tree, just new name. also changed the loading screen references to the tree). finally made werewolf pelts lootable from most werewolves killed, and they dont drop wolf pelts anymore. finally renamed the werewolf added detect life lesser power to beast senses, and of course, highlighted the 60 second duration.  you need the original for this to work. (at the time, this is based on the v.4 mod)
Bloodmoon Rising - Moo...
playable instruments mod: for the battleflute tweak
Playable Instruments -...
soul gem binder: for the craftable soul gems tweak
Soul Gem Binding - Cra...
super simple breezehome tweak: no i am not making one for the version that adds a basement. just the normal one.
Super Simple Breezehom...
realistic needs and diseases animal loot: in the main file, there's an animal loot optional esp, mine just moderates the animal pelt values:
Realistic Needs and Di...
ancient spells mod: note that these tweaks i made are obsolete, as i integrated everything i changed into another mod found here
Ancient spells with so...    (#ShamelessSelfPromotion)
and the original mod is here
Ancient Spells - Morro...
and finally corpse preparation:
Corpse Preparation - T...

ALL CREDIT GOES TO THE MOD AUTHORS OF THESE MODS!