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Fatmanmagister

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fatmanmagister

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About this mod

This mods dynamically adds Human Hearts and Human Flesh to all dead human NPCs without modifying vanilla scripts or forms.

Requirements
Permissions and credits
This mod is hereby classified as abandonware and you might do with it as you will (provided you credit me for my original work). It will not be further supported nor am I active on the Nexus and will as such not be able to respond to feedback. There is currently a bug in the mod causing it to not function as advertised, if you want a fix please see Ebonhawke's post in the posts section.

I apologize for not putting this notice up sooner as it would maybe have prevented some people from being disappointed, but life got in the way.

Humble Regards
Fatmanmagister



This is a mod that aims to make human NPCs drop Human Parts while attempting to avoid altering any vanilla assets in order to prevent any issues with other mods.

It adds Human Hearts and Human Flesh to the the inventory of dead NPCs of the following races (including children if you use a Non-essential children mod):


  • Nords
  • Imperials
  • Bretons
  • Redguards

It does not affect:

  • Afflicted
  • Vampires
  • Werewolves (as long as the corpse is not in human form).
  • Any of the Mer races (Altmer, Bosmer, Orismer etc.)
  • Kahjiit
  • Arognians


Chance of NPCs dropping the parts is determined by the following probability rules:
  • 85% chance of dropping a Human Heart
  • 75% chance of dropping one Human Flesh
  • 50% chance of dropping a second Human Flesh
  • 25% chance of dropping a third Human Flesh


Dawnguard Werewolves Version

*This version of the mod affects the werewolf perk system and might cause incompability with other mods.

The werewolf plugin prevents werewolves from getting perk points if the corpse hasn't got a heart. If the corpse has a heart, the player will get perk points and the heart will be removed from the inventory of the corpse.

Requirements

  • Skyrim version 1.9.32.0.8
  • (Optional) Dawnguard (required for the werewolf plugin)


Installation

  • NMM, Mod Organizer etc: Just load the file and activate the plugin.
  • Manual: Decide which version of the mod to use and extract those files to your data folder. !The common folder is necessary for both versions!


Compability
  • Basic version should not cause any incompability issues
  • Neither version should cause trouble with the brawl bug since it only affects dead actors.
  • The werewolf version will interfere with any mod that modifies DLC1WerewolfFeedPointsScript or PlayerWerewolfVictimEffect.


Feedback

Feedback is always welcome. I'd love some input on how this mod could be improved or more balanced.

I'm no longer active on the Nexus and will most likely not see or respond to any messages.