Shiny True Master Swords for Relics of Hyrule
Skyrim » Models and textures
Skyrim » Models and textures
Added: 09/10/2014 - 03:33AM
Updated: 09/10/2014 - 03:33AM
Description
Last updated at 3:33, 9 Oct 2014 Uploaded at 3:33, 9 Oct 2014
I always found it disappointing that you had to go through all that work to obtain the True Master Sword only to have a dull blade that looked no better than the Sleeping Master Sword, so I fixed it....
As is right now, I've only really modified the Blade and I'm releasing by what I'm calling a "Pre-Release" because there's still a lot I'd like to do to the swords, but as it is now I'm happy with. The Triforce emblem on the sword is upside down because of a fault in the Swords model, nothing I can do about that at this time. Other than that, the rest of the texture is pretty much the way it came for Relics of Hyrule.
I got the idea of using cube maps from cnyylzy123456789 and their Fudou Myouou Katana and Tachi mod. The only thing I mimicked from that mod was the mesh settings for lighting and also as a references. The cube map I used is from Humus? http://www.humus.name/index.php?page=Textures&ID=78
Original work was done by Chief-01, Relics of Hyrule by JKalenad
As is right now, I've only really modified the Blade and I'm releasing by what I'm calling a "Pre-Release" because there's still a lot I'd like to do to the swords, but as it is now I'm happy with. The Triforce emblem on the sword is upside down because of a fault in the Swords model, nothing I can do about that at this time. Other than that, the rest of the texture is pretty much the way it came for Relics of Hyrule.
I got the idea of using cube maps from cnyylzy123456789 and their Fudou Myouou Katana and Tachi mod. The only thing I mimicked from that mod was the mesh settings for lighting and also as a references. The cube map I used is from Humus? http://www.humus.name/index.php?page=Textures&ID=78
Original work was done by Chief-01, Relics of Hyrule by JKalenad
