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Wintermyst - Enchantments of Skyrim by Enai Siaion and T3nd0
Skyrim » Magic - Spells & enchantments
Added: 01/10/2014 - 10:54PM
Updated: 06/02/2016 - 03:23PM

12,267 Endorsements

4.05 Latest version

132,350 Unique D/Ls

271,702 Total D/Ls

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Uploaded by EnaiSiaion

Description

Last updated at 15:23, 6 Feb 2016 Uploaded at 22:54, 1 Oct 2014

Wintermyst - Enchantments of Skyrim

Myst is coming.

Bored with the vanilla pool of just 34 enchantments? Wintermyst adds 124 brand new enchantments to the game, accessible through thousands of new enchanted items that are integrated seamlessly into loot lists and inventories. It also fixes many bugs related to vanilla enchantments.




Features

  • 124 unique new enchantments: 77 armor enchantments and 47 weapon enchantments.
  • Thousands of new enchanted items added to the game's loot lists, NPCs and vendor inventories.
  • All of the new enchantments can be disenchanted.
  • Fair and balanced.
  • Many bugfixes to vanilla enchantments.
  • Configuration options available in the Wintermyst MCM if SkyUI is installed (SkyUI not required to use Wintermyst).


Full list of enchantments

Enchantment descriptions can be found in the Readme.

Weapons

Common

  • Disease Damage
  • Drain Armor
  • Fire Blast
  • Fire Damage Lingering
  • Fratricide
  • Frost Blast
  • Frost Damage Piercing
  • Jagged
  • Leprosy
  • Overbearing
  • Phantom Strike
  • Piercing
  • Poison Blast
  • Poison Damage
  • Pushback
  • Shock Blast
  • Shock Damage Percentage
  • Stunted Vitals

Uncommon

  • Absorb Speed
  • Beaconbound
  • Bountiful Hunt
  • Clumsy
  • Command Daedra
  • Counterspell
  • Dispel
  • Drain Skills
  • Enfeeble
  • Illusory Burden
  • Killstreak
  • Resonance
  • Riposte
  • Slay Living
  • Sound
  • Sunlight
  • Throw
  • Wailing
  • Warrior Rend
  • Wizard Rend

Rare

  • Absorb Armor
  • Drain Magic Resist
  • Exemplar
  • Heal
  • Hidden Serpent
  • Power Surge
  • Quicken Shouts
  • Storm Surge
  • Steal Weapons

Armors

Common

  • Bulwark
  • Cheat Death
  • Cure Disease
  • Deep Breath
  • Empower Destruction
  • Empower Illusion
  • Empower Restoration
  • Extend Alteration
  • Extend Conjuration
  • Fortify Swim Speed
  • Gladiator's Glory
  • Hardening Armor
  • Increased Experience
  • Link Health and Magicka
  • Link Health and Stamina
  • Link Magicka and Stamina
  • Lucky Health
  • Lucky Magicka
  • Lucky Stamina
  • Nova
  • Optimize Attributes
  • Philosopher's Stone
  • Soul Charge
  • Tremor

Uncommon

  • Battle Momentum
  • Blink Step
  • Block Disarm
  • Cull the Herd
  • First Blood
  • Fortify Attributes
  • Fortify Combat Speed
  • Fortify Long Range
  • Fortify Mounted Combat
  • Fortify Power Attacks
  • Fortify Sneak Attacks
  • Healing Cloak
  • King of the Lost
  • Mage Ward
  • Marathon
  • Phantoms of the Wild
  • Power Addict
  • Rebuke
  • Resist Basic Weapons
  • Sequester Magicka
  • Shalidor's Shield
  • Smoke and Mirrors
  • Sorcerous Health
  • Sorcerous Stamina
  • Spell Eater: Health
  • Spell Eater: Magicka
  • Spell Eater: Stamina
  • Spurs

Rare

  • Aedric Blessing
  • Alchemy Mastery
  • Berserker
  • Brawn over Brains
  • Circle of Protection
  • Defy Magic
  • Double Healing
  • Double Runes
  • Double Turning
  • Enchanter's Touch
  • Enchantment Mastery
  • Evermyst
  • Explorer
  • Fence
  • Fool's Gold
  • Intuitive Magic
  • Light
  • Negate Magic
  • Perception
  • Powerbond
  • Protection from Basic Spells
  • Rising Magicka
  • Scroll Mastery
  • Silvermyst
  • Steadfast Magic

Bugfixes to vanilla enchantments

Many bugs with vanilla enchantments were fixed. A list of changes can be found in the Readme.


FAQ

General compatibility

  • Compatible with mods that rebalance or change enchantments if loaded after Wintermyst.
  • Compatible with mods that add items to specific vendors.
  • Compatible with mods that change enchantment shaders if loaded after Wintermyst.
  • Changes many levelled lists.
  • Repurposes many unused SkillAdvance actor values and will conflict with other mods that do the same.

Known compatibility list

  • ASIS: Compatible. ASIS Increased Spawns will incorrectly affect ally summoning enchantments unless you follow these instructions.
  • Animated Weapon Enchants: Redundant. This feature is already in Wintermyst.
  • Enchanting Awakened: Incompatible. Due to the completely different way enchantments work in Enchanting Awakened, it is not compatible with Wintermyst. Both mods can be active at the same time, but the enchantment limits in Enchanting Awakened do not apply to Wintermyst enchantments.
  • Immersive Armors: Compatible. You do not need a bashed patch because Immersive Armor does not modify levelled lists but adds its items at runtime using a script.
  • Immersive Weapons: Modifies levelled lists; make a bashed patch to merge their respective loot lists (levelled items).
  • No Enchantment Restrictions: Compatible.
  • Lootification: Compatible. Run Lootification first to generate item variants with vanilla enchantments, then use the Wintermyst Skyproc Patcher to generate item variants with Wintermyst enchantments. (If you need to make a bashed patch due to other mods that conflict with each other in your load order, do so first of all.)
  • Ordinator - Perks of Skyrim: Compatible.
  • Perkus Maximus (PerMa): PerMa includes a modified version of Wintermyst and updates for this version can be found on the PerMa page.
  • Requiem: Compatibility patch available separately.
  • Skyrim Redone (SkyRe): Compatibility patch available. The patch does not include SkyRe-specific items with Wintermyst enchantments; make a bashed patch to merge their respective loot lists (levelled items), then use the Wintermyst Skyproc Patcher to generate item variants with Wintermyst Enchantments, then run the SkyRe Reproccer on Wintermyst to bring the stats of its added items in line with SkyRe.
  • The Unofficial Skyrim Patch (USKP): Compatible.
  • Worlds Dawn: Compatible, if you have 1.04 or later of Worlds Dawn.