SKYRIM
Nightshade Hollow by The Vampire Dante
Skyrim » Player homes
Added: 14/09/2014 - 01:26AM
Updated: 09/10/2014 - 02:12AM

80 Endorsements

1.1 Latest version

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Uploaded by The Vampire Dante

Description

Last updated at 2:12, 9 Oct 2014 Uploaded at 1:26, 14 Sep 2014





Introduction
============

Below the settlement of Ivarstead, at the base of the waterfall lies a door.

A darkened entrance to a small dwelling, ignored by the inhabitants of the town.
There was a rumour of an Elve that lived there, a strange being wary of others and quick to remain out of sight.

Apparently having moved on, the den has sat silent and unused.
Perhaps someone of a more adventurous nature would be willing to check out the entrance to this darkened abode.


Description
===========


Name: Nightshade Hollow

A small single person dwelling.

Home Includes:

~ Bedroom
~ Storage (Multiple, various)
~ Alchemy, Enchanting areas
~ Cooking pot and Oven
~ Forge, Grind wheel, Workbench and tanning areas
~ Armour mannequins and weapon displays/racks
~ Decorative shower area

There are multiple and various storage areas and containers within the home, identfiable by their name when you hover the mouse over them.

Weapon racks, bookshelves, armour storage, food stores etc... Plus a few other misc storage items.

Many of the items are fixed in place to prevent clutter flying around the cell, but not everything. I have made efforts to avoid placing anything moveable in areas that are likely to result in them being knocked down or shifted by a passing player.


Location
========


The home has it's own map marker - status - always activated.

This means you can fast travel to it from first installation if you so wish. Look for it near Solitude on the world map. You should see the map marker close to Ivarstead.

Image of the location on the map is included in this download.

Location notes:

Depending on other mods used, you may encounter creatures or enemies outside, this is something I did not encounter myself during my building and testing, but I am aware that any mod that adds additional creatures, combat zones or similar mods can increase the chance of such encounters, I hope it does not become an issue for people, but I felt people should be aware it might happen.


Requirements:
============


The official update ESM, and the officla DLC: Dawnguard, Hearthfire, Dragonborn.


Install
=======


1. Copy the .esp file and BSA to *Steam installation path*\Skyrim\Data\
2. Start Skyrim Launcher, click 'Data Files', place a checkmark beside the .esp file.

NMM users: Load NMM launcher, place a checkmark beside the .esp file.


Uninstall
=========


1. Start Skyrim Launcher, click Data Files, uncheck the .esp file.
2. Delete the .esp file from \Skyrim\Data\

NMM users:

1. Start NMM Launcher, uncheck the .esp file.
2.Delete the .esp file and BSA from \Skyrim\Data\


Known Issues or Bugs
====================

Bugs:

Nothing at the moment that I recognize.
If anyone using this mod discovers something that they believe is a mod error or conflict, I'd appreciate any feedback on the issue.

Issues:


The light levels and look of the cabin may vary depending on what mods you use.
This I cannot be held accountable for, so if the home is too bright or too dark, then it's due to the mod you have.
It looks fine and as I want in in my game, so I'm happy enough to leave it as it is.


Updates
=======


File updated to 1.1
Esp cleaned in TES5Edit thanks to GrandBulwark


Contact
=======


You can find me on the NexusMods site as 'The Vampire Dante'.


Tools Used
==========


Skyrim Creation Kit by Bethesda Softworks.
7-Zip - http://www.7-zip.org/
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp


Licensing/Legal
===============


You must contact me and obtain my permission before re-packaging any part of this mod.
This file is only available from myself directly, or via the Nexus site at this time.
Downloads made from any other sites have not been approved by myself and should not be used.