About this mod
This mod changes the starting Skill Bonuses for Imperial's and Redguard's to fit with the Lore a little more
- Permissions and credits
Imperial's now have +10 speech instead of +10 Restoration. I felt like they need good Speech since they are said to be shrewd diplomats and traders.
Redguard now have Skill Bonuses that fit a Warrior build like Redguard's are intended to be. Magic is heavily frowned upon in Redguard society, so now they dont have the strange +5 to Destruction and Alteration, and now have better Smithing and Heavy armor for more variety.
Feel free to suggest more Race's to change :)
The Installtion is very simple. Just drop the .esp file into your skyrim directory.
To Uninstall simply remove the .esp file from your Skyrim directory
Hope you enjoy my first mod :)