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Changelogs
Version 1.1
Legendary support
Added detection of vampire lord and werebear without DG/DB patch
This mod pushes leveling further into the background by scaling your health, stamina, magicka, and carry weight with your skills instead of your character level.
Each time you increase a skill, your attributes will be recalculated, granting you a small boost. The amount that each skill contributes to your various attributes can be configured through a Mod Configuration Menu.
The default values are simply the ones that I use. Your character will start out more powerful than in Vanilla (approximately 150 health and 120 magicka and stamina) but you will spend the majority of the game in a comparable state. (Vanilla stats would catch up to mod stats around level 10.)
Carry weight scales according to a combination of your health, stamina, and magicka. The benefit of each can be configured in the MCM.
Unfortunately you will still be asked to choose an attribute to increase each time you level up. Choose any attribute. It doesn't matter. Your attributes will be recalculated when you are finished with the leveling process.