Adds back in tentacle attacks to the final battle that the devs considered "too chaotic".
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DLC name
Dragonborn
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"The tentacle attacks that were originally part of the fight were disabled since it felt a bit too chaotic. We decided the tentacle attacks were too much, but they can be turned back on by setting the DoTentacleAttacks property to true."
So that's what i did. It's just one loose script. Exactly the same as the normal script with that one property set to true.
I'm nowhere near that point in my own game, so i have no idea how this actually looks and works. But it should make Miraak's final battle a little more difficult!
Feel free to upload screenshots and make comments about the final battle so we can all see how it affects things.