Last updated at 21:35, 7 Nov 2015 Uploaded at 2:29, 8 Jan 2012
Unofficial 3ds Max Nif Importer-Exporter
This is a fork of the niftools.org 3ds max nif importer-exporter. I am only building and releasing as a courtesy to the community and do not plan on maintaining it much as the multi-year gap in releases should indicate.
The plugin currently consists of an exporter, importer and a miscellaneous properties (Collision, Dismemberment, Furniture Markers) for 3ds Max and gmax for read and writing Gamebryo/Netimmerse related files and specifically targeted at Skyrim.
A wiki for the 3ds Max plugins is available at:
While all versions have been compiled, only 3ds Max 2015 and 3ds Max 2016 have received any testing and that will continue to be the case as I do not intend to install the old versions at this time.
3D Studio Max 2015, 2016 (Partially Tested)
3D Studio Max 5, 6, 7, 8, 9, 2008, 2009, 2010, 2011, 2012, 2013, 2014, gmax 1.2 (Untested)
The installer will configure the plugins for any max releases it detects
on your machine. It will also optionally configure texture and mesh
paths for various games that we know their settings for as a convenience.
If you insist on using the zip version then manually copy files to correct locations:
Copy NifPlugins.dlu, to your 3dsmax\plugins directory.
Copy MaxNifTools.ini to the correct plugcfg directory:
Windows Vista and Greater:
%USERPROFILE%\AppData\Local\Autodesk\3dsMax\<version> - 64bit\enu\en-US\plugcfg
NifPlugins.dlu goes in gmax\plugin folder
MaxNifTools.ini goes in gmax\plugCFG folder
winmm.dll goes in gmax folder where gmax.exe is located.
Do not place it in the windows system folder.
Export files using "File | Export | Netimmerse/Gamebryo (*.NIF, *.KF)".
Import files using "File | Import | Netimmerse/Gamebryo (*.NIF, *.KF)"