Skyrim

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Tx12001

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tx12001

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About this mod

Overhauls the More supernatural Enemies in Skyrim.

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Permissions and credits
This mod has been on the Steam Workshop for too long so I decided to Upload it here to the Skyrim Nexus.

What this Mod Is -
This Enemy Enhancement modification alters the more Supernatural NPCs for both low Level and High Level encounters so therefor Enemies have been improved so they are more dangerous foes., Absolutley everything this mod does is mentioned.

What this Mod Is Not -
This Mod is NOT intended to create Invincible Enemies, It is to Make enemies such as Vampire's as Powerful as Vampire's Should be and Dragon Priest's as strong as they should be, It does not Touch the Player Character in Anyway.
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About Vampires
Enemy Vampire's have all received an Overhaul to their stats and gained a few Perks.
As in the Vanilla game their are 8 tier's of Vampire each with a Regular Version and a Boss Version with a Grand Total of 16 different Vampire Types...their are the stats as Followed ranging from level 5 to level 80.

Fledgling - Level 5 / 10% faster then normal - Vampiric Drain Deals 4 Damage
Fledgling Master - Level 10 / 20% faster then normal - Vampiric Drain Deals 4 Damage
Blooded - Level 15 / 30% faster then normal - Vampiric Drain Deals 8 Damage
Blooded Master - Level 20 / 40% faster then normal - Vampiric Drain Deals 8 Damage
Vampire - level 25 / 50% faster then normal - Vampiric Drain Deals 12 Damage
Master - Level 30 / 60% faster then normal - Vampiric Drain Deals 12 Damage
Mistwalker - Level 35 / 70% faster then normal - Vampiric Drain Deals 16 Damage
Mistwalker Master - Level 40 / 80% faster then normal - Vampiric Drain Deals 16 Damage
Nightstalker - Level 45 / 90% faster then normal - Vampiric Drain Deals 20 Damage
Nightstalker Master - Level 50 100% faster then normal - Vampiric Drain Deals 20 Damage
Ancient - Level 55 / 110% faster then normal - Vampiric Drain Deals 24 Damage
Ancient Master - Level 60 / 120% faster then normal - Vampiric Drain Deals 24 Damage
Volkihar - Level 65 / 130% faster then normal - Vampiric Drain Deals 28 Damage + Gargoyle
Volkihar Master - Level 70 / 140% faster then normal - Vampiric Drain Deals 28 Damage + Gargoyle
Nightlord - Level 75 / 150% faster then normal - Vampiric Drain Deals 32 Damage + Gargoyle
Nightmaster - Level 80 / 160% faster then normal - Vampiric Drain Deals 32 Damage + Gargoyle
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About Lycanthropes
Like Vampires, Lycanthropes (Werewolves and Werebears have also received an Overhaul to make them far more lethal in Combat, Like the Vampires there are Boss and a Regular versions of Each Werewolf Type with a Grand Total of 11 Different Werewolf Types ingame... Their stats are as Followed ranging from level 10 to level 60.

Werewolf - Level 10 / Vanilla Damage +10% faster the normal
Werewolf Savage - Level 15 / +20 Claw Damage +15% faster then normal
Werewolf Savage (BOSS) Level 20 / +20 Claw Damage +20% faster then normal
Werewolf Brute - Level 25 / +40 Claw Damage +25% faster then normal
Werewolf Brute (BOSS) Level 30 / +40 Claw Damage +30% faster then normal
Werewolf Skinwalker - Level 35 / +60 Claw Damage +35% faster then normal
Werewolf Skinwalker (BOSS) Level 40 / +60 Claw Damage +40% faster then normal
Werewolf Beastmaster - Level 45 /+80 Claw Damage +45% faster then normal
Werewolf Beastmaster (BOSS) Level 50 / +80 Claw Damage +50% faster then normal
Werewolf Vargr - Level 55 / +100 Claw Damage +55% faster then Normal
Werewolf Vargr (BOSS) Level 60 / +100 Claw Damage +60% faster then normal
Werebear - Level 50 / +150 Claw Damage +50% faster then normal

As a Bonus all Lycanthropes have a 500 Armor Rating and have gained the Full Moon Rising Ability
(In other words they will get Bonus Health and stamina when the Moons are out)
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About Dragon priests -
Dragon priests were harder to change then the Vampires and Werewolves however I did manage to accomplish my goal in changing them...Their Stats are as Followed ranging from level 65 to level 75.

Random Dragon Priests - Level 65 / +10% faster then normal + Chain Reaction
Masked Dragon Priests - Level 70 / +15% faster then normal + Chain Reaction
Acolyte Dragon Priests - Level 75 / +20% faster then normal + Chain Reaction

So what is Chain Reaction?
A Chain Reaction is a Feature where one Dragon Priest will summon a 2nd Dragon priest who will summon yet a 3rd Dragon Priest and this will continue until either one of you is Dead, A Chain reaction will usually begin shortly after a Fight starts with a Dragon priest this feature can prove very deadly and troublesome to low level character's but is not always guaranteed to occur if that happens you should consider yourself lucky in the fight but how did I create this feature? well it was very simple.

As an added Bonus all Dragon Priest's have been given their own Healing Spell, the Atronach Perk so they will absorb some magic that is cast at them and a 300 Armor Rating so now they can survive a bit longer when in close quarters with a melee fighter.
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About Witch's
Witches... They were so weak in the Vanilla game and were no different from mages, I have changed that to make them more threatening to the lower level player's and perhaps more enjoyment to Higher level players...Their stats are as Followed ranging from level 20 to level 50.

Witches - Level 20 + Added Spells, was level 4 + Atronach Perk & Dremora summon
Hags - Level 35 + Added Spells, was level 8 + Atronach Perk & Dremora Summon
Hagravens = Level 50 + Added Spells, was level 20 + Atronach Perk & Dremora Summon
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Compatibility -
Any mod that does not Change the Same Things

Questions -
Define Faster?
Faster means they will attack faster and Move Faster