SKYRIM
Chrono Skyrim - Very Much Beta by Ex0rdium
Skyrim » New lands
Added: 07/07/2014 - 08:34PM
Updated: 16/10/2014 - 09:27PM

20 Endorsements

0.3 Latest version

312 Unique D/Ls

375 Total D/Ls

12,023 Total Views

Uploaded by Ex0rdium

Description

Last updated at 21:27, 16 Oct 2014 Uploaded at 20:34, 7 Jul 2014









INSTALLATION:

NMM
UNINSTALL PREVIOUS VERSION WITH NEXUS MOD MANAGER AND DOWNLOAD AND INSTALL NEW VERSION WITH NEXUS MOD MANAGER.

MANUAL INSTALLATION
DELETE THE OLD  CHRONOTRIGGER.ESP FROM THE DATA FOLDER

PLACE THE NEW CHRONOTRIGGER.ESP IN THE DATA FOLDER IN Steam\SteamApps\common\Skyrim\Data
PLACE THE SCRIPTS IN THE SCRIPT FOLDER IN Steam\SteamApps\common\Skyrim\Data\Scripts
PLACE THE MESHES IN THE MESHES FOLDER IN Steam\SteamApps\common\Skyrim\Data\Meshes
PLACE THE TEXTURES IN THE TEXTURES FOLDER IN Steam\SteamApps\common\Skyrim\Data\Textures
PLACE THE VIDEO IN THE VIDEO FOLDER IN Steam\SteamApps\common\Skyrim\Data\Video
COPY THE CHRONOMUSIC FOLDER AND PLACE IN Steam\SteamApps\common\Skyrim\Data\Music


LOOKING FOR ANYONE THAT CAN DO CHARACTER AND WEAPON MODELING. I AM HOPING TO FIND SOMEONE THAT CAN CREATE ROBO AND FROG AND A VARIETY OF WEAPONS. PLEASE APPLY WITHIN!


This Mod is a work in Progress!


VERSION 0.3
Uploaded on September 26th, 2014

In this version, like before, go inside Helgen, and in the room with the 3 cages you will see a time gate.  This time when you open the cage you will be transported to the beginning of Magus' Castle.  You will now have to fight Slash and Flea and go through the entire castle to reach Magus.  Once you defeat Magus, you will be teleported to the End of Time, where you will have access via the time gates to the other areas of the Chrono Trigger World


Areas Completed/Incomplete
Only a little bit of Navmesh has been done, No LOD or Optimization has been done.

Interior:
End of Time-Layout completed, Navmesh Completed, some small clutter and characters still to add
Guardia Castle-layout completed(Except for the Jail), Navmesh Incomplete, clutter and characters to add
Guardia Caste Jail - clutter and 
Magus' Castle - no navmesh, clutter and characters needed, Flea, and Slash and the battles still need perfected
Magus Boss Room-Layout completed, Navmesh Completed, Magus and the battle still need perfected
The Cathedral - Navmesh Completed, more characters and clutter needed
Enhasa - characters and clutter needed, no navmesh
Arris Dome - characters and clutter needed, no navmesh
Arris Dome Food Storage Area - Navmesh Partially complete
Denadoro Mountain Cave - Navmesh Complete, battle with MasaMune needs perfecting


1000ad/600ad Exterior:
The below areas are implemented, Ive merged the 2 time periods into one for now since they are similar, and will copy and separate them later. No Navmesh has been done
Leene Square-Layout completed, Navmesh Incomplete, clutter and characters needed
Guardia Forest-Layout completed, characters needed
Guardia Castle Exterior-completed
Truce Village-Houses are thrown about, much work to be done
Denadoro Mountains - Navmesh Incomplete - Clutter and characters needed




Coming soon:
Hekran Cave
Chronos House
Kajar (In the Kingdom of Zeal)
Bangor Dome
Maybe......Reptite Lair



Credits and Permissions to use

WEAPONS
Dark Weapons and armor_Scythes and more by T M Wrath
http://www.nexusmods.com/skyrim/mods/17781/?
Magus uses the Bone Reaper from this mod

MUSIC
Music by Fenix Arc Angelus
https://www.youtube.com/user/Fenix0Arc0Angelus/discussion
Guardia Forest Theme
Guardia Millennial Fair Theme(Leene Square)
Brink of Time(End of Time Music)
Memories of Green
Silent Light
Peaceful Days
The people who lost the will to live
Manoria Cathedral

Music by Ferdk
http://www.youtube.com/user/ferdk16/playlists
https://www.facebook.com/ferdk
World Revolution- Battle with Lavos 
Magus Theme

Music by FamilyJules7x
http://www.youtube.com/user/FamilyJules7X
https://www.facebook.com/FamilyJules7x
Frogs Theme
Wind Scene
Corridors of Time

Music by Malcolm Robinson
http://www.youtube.com/user/MalcolmRobinsonMusic
Guardia Castle Theme
Boss Battle II
Confusing Melody
Prayer to the Road that leads the way

ToxicEternity
https://www.youtube.com/watch?v=MrqOZ3p8xDA&list=PLlm_ZGzYTPX1YVdri7zNdCxrtB1AhbRFI&index=42
Boss Battle1


MAIN MENU MUSIC
Place Folder in Steam-SteamApps-common-Skyrim-Data-Music
Music by: Andre Neumann- soundcloud.com/andre-neumann/chrono-trigger-intro-remake






Version 0.2

FIGHT MAGUS!
To access Magus, Go inside Helgen, and in the room with the 3 cages you will see a time gate. Open the door to the cage to battle Magus.
Magus is still a work in progress and is by no means complete.
If you find him too difficult to beat......then just go into God mode.

If you defeat Magus then you will be teleported to the End of Time. From there you will have access to fight a very, very,…………..very much test Lavos in a test room.
You will also have access via one of the time portals to go to Leene Square in 1000ad.
Feel free to walk around the world space. Find the entrance to Guardia Forest. Making your way through Guardia Forest you will come to Guardia Castle. Feel Free to venture inside.
Also a long treck south from Guardia Forest, you can come across the Denadoro Mountains.

Please remember this is very much a work in progress. And there is a bunch of randomly placed things thrown about. Navmesh has only really been done in the End of Time and the Fight with Magus.


Areas Completed/Incomplete

Interior:
End of Time-Layout completed, Navmesh Completed, some small clutter and characters still to add
Guardia Castle-layout completed(Except for the Jail), Navmesh Incomplete, clutter and characters to add
Magus Boss Room-Layout completed, Navmesh Completed, Magus and the battle still need perfected

1000ad/600ad Exterior:
The below areas are implemented, Ive merged the 2 time periods into one for now since they are similar, and will copy and separate them later. No Navmesh has been done
Leene Square-Layout completed, Navmesh Incomplete, clutter and characters needed
Guardia Forest-Layout completed, characters needed
Guardia Castle Exterior-completed
Truce Village-Houses are thrown about, much work to be done


Coming soon:
The Cathedral(600ad)
Magus' Castle
Enhasa(In the Kingdom of Zeal)
Guardia Castle Jail


Credits and Permissions to use

WEAPONS
Dark Weapons and armor_Scythes and more by T M Wrath
http://www.nexusmods.com/skyrim/mods/17781/?
Magus uses the Bone Reaper from this mod

MUSIC
Music by Fenix Arc Angelus
https://www.youtube.com/user/Fenix0Arc0Angelus/discussion
Guardia Forest Theme
Guardia Millennial Fair Theme(Leene Square)
Brink of Time(End of Time Music)


Music by Ferdk
http://www.youtube.com/user/ferdk16/playlists
https://www.facebook.com/ferdk
World Revolution- Battle with Lavos
Magus Theme


MAIN MENU MUSIC
Place Folder in Steam-SteamApps-common-Skyrim-Data-Music
Music by: Andre Neumann- soundcloud.com/andre-neumann/chrono-trigger-intro-remake