Skyrim

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lautasantenni

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lautasantenni

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About this mod

This is a standalone version to the Telthalion's Witchplate Armor mod.
http://www.nexusmods.com/skyrim/mods/6685/?

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NOTE!

If the WitchplateForIA.esp does not work for you (crashes the game etc.), use the basic Witchplate.esp instead.


This mod is a standalone version of the Telthalion's Witchplate armor mod. Contains a seperate plugin for Immersive Armors compability. Use that instead of the basic *witchplate.esp*

You can find the original mod here:
http://www.nexusmods.com/skyrim/mods/6685/?

And Immersive Armors mod here:
http://www.nexusmods.com/skyrim/mods/19733/?

This mod replaces the armor meshes with slightly altered ones and adds a completely new helmet to the mix.

HOW TO GET IN GAME:
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(Standard mod)
You can craft the armor once you have the "Arcane Blacksmith" -perk.

The recipe is found under Steel -category and is considered steel armor for game rules.

The protection value is that of between Orcish and Ebony for heavy and between Scaled and Glass for Light.

(immersive armors plugin)
The helmet is craftable only, and should be found under the "Auxiliary Armors" -tab. Requires Advanced Armors -perk.

(Zealotplate Armor)
Craftable under ebony category. Requires the crafting perk of Witchplate + Ebony Smithing.

HOW TO INSTAL:
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First, download the mod, (and immersive armors mod if you want) and install that. Manual installation is done by locating the Data -folder tree, and unpacking it, and all the contents in it, to: ".../Steam/SteamApps/Common/Skyrim/" and clicking "yes to all".

Enable the Withplate.esp or WitchplateForIA.esp (for Immersive Armors user) from skyrim launcher under the 'data files' -tab. NEVER USE BOTH AT THE SAME TIME!

Done.

CREDITS:
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Thanks to Telthalion for making the original awesome armor and giving permission to work on his stuff and Bethesda for continuing support for the modding community with tools and open file policies! :)