SKYRIM
Trees in Cities by StupidDunmer
Skyrim » Cities, Towns, Villages, and Hamlets
Added: 20/06/2014 - 02:38AM
Updated: 04/05/2017 - 04:57PM

787 Endorsements

1.0.5 Latest version

6,692 Unique D/Ls

11,963 Total D/Ls

56,853 Total Views

Uploaded by CoffeeAddictUK

Description

Last updated at 16:57, 4 May 2017 Uploaded at 2:38, 20 Jun 2014



External Links
Reviewed by Matthiaswagg
German Translation (created by diego18)
Trees in Cities - Special Edition

What is 'Trees in Cities'?
Trees in Cities attempts to complete something so simple yet overlooked by the modding community, and that is adding trees to the cities of Skyrim. Yes, there are many mods which add trees to the cities, but they tend to overhaul the entire city to the point that they do not really feel like the original city. This compliments the cities rather than completely change them.
This mod adds trees and flora to the most important of locations within each city. Despite this mod mostly adding trees, flora such as shrubs and flowers are placed too to make the areas around the trees seem less empty. This makes the trees blend in more.

Which cities are covered?
The main large cities, so:
 - Whiterun
 - Windhelm
 - Riften
 - Markarth
 - Solitude
 - Raven Rock

What is this mod compatible with?
There is no compatibility for the mod 'Open Cities', as this edits the exterior worldspace cells for the vanilla game. This mod should be compatible with 'Lush Grass and Trees' and 'Skyrim Flora Overhaul'. This mod should work with other city overhaul mods, but clipping and incorrect object placements may occur. It is at your own risk that you use other city mods with this mod.

Changelog
1.0.5
 - Added distant trees exterior to Whiterun
 - Fixed cell bugs in Markarth and Windhelm
 - Fixed floating tree in Whiterun
 - Made aesthetical changes
1.0.1
 - Cleaned merged ESP

I want to use a different mod for one city but this mod for the rest. How can I do that?
These mods were all once uploaded separately, but I decided to just keep it to the separate ESP files and keep this mod as one combined singular package.

What about the smaller cities, Morthal, Falkreath and Dawnstar?
The main reasons for not doing these cities are because these cities either have trees in them already or are in a location where trees are scarce. I see no need in completing these cities as their style sticks to the 'farmhouse' style designated in the Creation Kit, so I'd rather not change these and leave these up to the player.

Can I use these mods at all for my own overhaul mod?
As long as I am credited for whatever you create using this mod, you may use it.