Skyrim

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Soulbladex

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soulbladex

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About this mod

Taurak-Marr - is a modest dwemer-based player home mod (located in Eastmarch, southeast of Windhelm and north of Riften in the mountains bordering Morrowind) with numerous character perks including a forge, living quarters, vault, lab (alchemy and enchanting), and waygates (teleport to major cities).

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Taurak-Marr - is a modest dwemer-based player home mod (located in Eastmarch, southeast of Windhelm and north of Riften in the mountains bordering Morrowind) with numerous character perks including a forge, living quarters, vault, lab (alchemy and enchanting), and waygates (teleport to major cities).

This is my second Skyrim mod and I would love/appreciate feedback and comments. My desire is to create an optimal experience for the player and I cannot do so without the thoughts and ideas of the gaming community.

If you can't tell by now I love this game and its modding capabilities. I am a very passionate gamer and modder with a Bachelor's Degree in Video Game Art and Design. My hope is that one day I will be doing this as a career.

If you like the mod please rate it!

Thanks and enjoy!






I do not personally translate my mods to another language. All translations are done by fans of the mod into their native language. If you wish to translate this mod I will gladly upload the file and give you credit for the translation.



  • Updated version of Skyrim




Taurak-Marr is located due east of Whiterun, North of Riften, and southeast of Windhelm, along the Velothi Mountain range shared with Morrowind



  • In-house teleportation system - Travel to any area of the player home with ease
  • Void Storage - A cloud storage system that can be accessed via receptacle or spell, allowing the player to store or access items from anywhere. Say goodbye to over-encumbrance!
  • Customization Chamber - Allows the player to turn "on" or "off" certain options and/or features around the home including Faction Banners, Doors/Gates, Plants, and more
  • Forge - with an Anvil, Smelter, Sharpening Wheel, Workbench, and Tanning Rack
  • Lab - with Alchemy and Enchanting work areas complete with storage, as well as numerous bookshelves
  • Armory - with 5 Mannequins and 10+ Weapon Plaques/Displays
  • Vault - with Dragon Priest Mask, Dragon Claw, and Aedric/Daedric Artifact displays
  • Living Quarters - with a large bed, bathing area (shower and tub), and personal study
  • Kitchen - with Cooking, Dining, and Storage areas
  • Exterior Balcony - with beautiful views on the Skyrim landscape




  • Tinkerer's Workshop - Create your own dwemer follower/companions









[url=http://www.nexusmods.com/skyrim/mods/41612/?]





It is recommended to back up all Skyrim save files before installing any game mod, so please do so. Once a mod is installed and running it is highly advised to never save your game while inside or around player-created content, as this can lead to game content caching. Basically, the game remembers bits and pieces of a mod’s content in your saved game which can possibly cause problems in the future if that same content is changed or updated in any way. Saving your game in the outside game world helps prevent this from happening.