Skyrim

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Withe01

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Withe01

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About this mod

This MOD adds some special powers.
There are some types in power.

1. Awake Category
- Power which strengthens myself for a definite period of time.
- A cool time is very long.
- The cool time of this differs from others.
- Power of other type can be used while the cool times of this.

2

Permissions and credits
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Special Power
by Withe01
ver 1.01
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-Description-
This MOD adds some special powers.
There are some types in power.

1. Awake Category
- Power which strengthens myself for a definite period of time.
- A cool time is very long.
- The cool time of this differs from others.
- Power of other type can be used while the cool times of this.

2. Burst Category
2.1 Melee type
- Power like a melee.
- This consumes stamina.

2.2 V type
- Performance is the same as any shouts.
- This consumes health.

2.3 Summon type
- A magic bomb is summoned. If it was attacked or passed for 5 seconds, will explode.
- This consumes magicka.

2.4 Other type
- The other power.
- This consumes magicka.

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1. Awake Category
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"[Awake] Health Regeneration"
Regenerate Health faster for 30 seconds.
After using, the cooltime[Awake] for 120 seconds is required.
Performance is the same as "Histskin".

"[Awake] Magicka Regeneration"
Regenerate Magicka faster for 30 seconds.
After using, the cooltime[Awake] for 120 seconds is required.
Performance is the same as "Highborn".

"[Awake] Stamina Regeneration"
Regenerate Stamina faster for 30 seconds.
After using, the cooltime[Awake] for 120 seconds is required.
Performance is the same as "Adrenaline Rush".

"[Awake] Anti Magic Shell"
Caster gets perfect magic-resist for 30 seconds.
After using, the cooltime[Awake] for 120 seconds is required.

"[Awake] Become Ethereal"
Performance is the same as "Become Ethereal" LV3.
After using, the cooltime[Awake] for 30 seconds is required.

"[Awake] V - Elemental Fury"
Performance is the same as "Elemental Fury" LV3.
After using, the cooltime[Awake] for 60 seconds is required.

"[Awake] Invisibillity"
Caster is invisible for 30 seconds.
Activating an object or attacking will break the spell.
After using, the cooltime[Awake] for 120 seconds is required.

"[Awake] Slow Time"
Performance is the same as "Slow Time" LV3.
After using, the cooltime[Awake] for 60 seconds is required.

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2. Burst Category
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2.1 Melee type
"[Burst] Melee - Throwing Dagger"
Throwing dagger.
Damage is dependent on the equipped weapons skill.
"[SP] Ammo - Throwing Dagger" is required.
It can be create from a blacksmith.

"[Burst] Melee - Dual Wield Poewr Attack"
Dual wield power attack.
This attack has sweep and stagger effect.
Stamina is consumed 50.
After using, the cooltime[Burst] for 10 seconds is required.

"[Burst] Melee - High Poewr Attack"
A target is blown away with a powerful power attack.
Stamina is consumed 50.
This power has no cool time.

"[Burst] Melee - Full Swing"
A shock wave is raised by full swing.
A shock wave blows away the surrounding enemies
Stamina is consumed 50.
This power has no cool time.

"[Burst] Melee - Berserker Rush"
Weapon speed increase for 5 seconds.
It attacks simultaneously with cast.
Stamina is consumed 50.
After using, the cooltime[Burst] for 10 seconds is required.

"[Burst] Melee - Hook Shot [Pull]"
An enemy is drawn near with a rope.
Stamina is consumed 50.
This power has no cool time.

"[Burst] Melee - Hook Shot [Move]"
Use rope with spearhead Lift up to Target distant.
Stamina is consumed 25.
This power has no cooltime.

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2.2 V type
"[Burst] V - Animal Allegiance"
Performance is the same as "Animal Allegiance" LV3.
After using, the cooltime[Burst] for 60 seconds is required.

"[Burst] V - Aura Whisper"
Performance is the same as "Aura Whisper" LV2.
Health is consumed 25.
After using, the cooltime[Burst] for 20 seconds is required.

"[Burst] V - Clear Skies"
Performance is the same as "Clear Skies" LV3.
Health is consumed 25.
After using, the cooltime[Burst] for 10 seconds is required.

"[Burst] V - Disarm"
Performance is the same as "Disarm" LV3.
Health is consumed 50.
After using, the cooltime[Burst] for 30 seconds is required.

"[Burst] V - Dismay"
Performance is the same as "Dismay" LV3.
Health is consumed 50.
After using, the cooltime[Burst] for 45 seconds is required.

"[Burst] V - Dragon Rend"
Performance is the same as "Dragon Rend" LV3.
Health is consumed 25.
After using, the cooltime[Burst] for 10 seconds is required.

"[Burst] V - Fire Breath"
Performance is the same as "Fire Breath" LV3.
Health is consumed 50.
After using, the cooltime[Burst] for 30 seconds is required.

"[Burst] V - Frost Breath"
Performance is the same as "Frost Breath" LV3.
Health is consumed 50.
After using, the cooltime[Burst] for 30 seconds is required.

"[Burst] V - Ice Form"
Performance is the same as "Ice Form" LV2.
Health is consumed 50.
After using, the cooltime[Burst] for 60 seconds is required.

"[Burst] V - Kyne's Peace"
Performance is the same as "Kyne's Peace" LV3.
Health is consumed 50.
After using, the cooltime[Burst] for 60 seconds is required.

"[Burst] V - Marked for Death"
Performance is the same as "Marked for Death" LV3.
Health is consumed 100.
After using, the cooltime[Burst] for 30 seconds is required.

"[Burst] V - Throw Voice"
Performance is the same as "Throw Voice".
Health is consumed 25.
This power has no cooltime.

"[Burst] V - Unrelenting Force"
Performance is the same as "Unrelenting Force" LV3.
Health is consumed 50.
After using, the cooltime[Burst] for 30 seconds is required.

"[Burst] V - Whirlwind Sprint LV0"
Performance is the same as "Whirlwind Spring" LV0.
Although this power has short migration length, it can be used without any restriction.

"[Burst] V - Whirlwind Sprint LV1"
Performance is the same as "Whirlwind Spring" LV1.
Health is consumed 25.
After using, the cooltime[Burst] for 5 seconds is required.

"[Burst] V - Whirlwind Sprint LV2"
Performance is the same as "Whirlwind Spring" LV2.
Health is consumed 25.
After using, the cooltime[Burst] for 10 seconds is required.

"[Burst] V - Whirlwind Sprint LV3"
Performance is the same as "Whirlwind Spring" LV3.
Health is consumed 50.
After using, the cooltime[Burst] for 10 seconds is required.

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2.3 _Summon type
A magic bomb is summoned.
If it attacked or was attacked or passed for 5 seconds, will explode.
Health is consumed 25(100).
After using, the cooltime[Burst] for 10(30) seconds is required.

"[Burst] Summon - Exploding Wolf"
Fire damage.
Its damage is dependent on Destruciton skill.

"[Burst] Summon - Homing Soul Mass"
Maggic damage.
Its damage is dependent on Conjuration skill.
If the specific perk of conjuration skill is obtained, a damage will penetrate magic-resist.
Specific perk are "Novice of Conjuration" etc.

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2.4 Other type
"[Burst] Other - High Wind Spring"
Moves to the target location in a jump.
Magicka is consumed 25.
This power has no cooltime.

"[Burst] Other - Tail Wind Walking"
Move speed increased for 5 seconds.
Magicka is consumed 25.
This power has no cooltime.

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3. How to learn
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First, "[SP] Recipe : Special Power" is created by blacksmith : Other.
While having it, each spell tome can be created by blacksmith : Other.
If it is excepted from an inventory, it will not be displayed on a craft menu.

If you learn "Melee - Throwing Dagger", ammo required for it can be created by blacksmith : iron.

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4. Permission notes
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If you describe My name "Withe01" for your MOD credit, you can use this MOD's file for your MOD.
However, reproducing all the MOD as it is forbids.
I am looking forward to a good MOD.

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5. Changelogs
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ver 1.01
- "Higg Wind Spring" and "Tail Wind Walking" can be used in jumping.
- The effect of HookShot [Pull] is changed according to distance.
>> An effect becomes strong, so that distance is long.
>> However, there is a limit.
- The cool time of Full Swing, High Power Attak or HookShot [Pull] are changed into 0 deleted.
- Damage of "throwing dagger" and "full swing" came to be subject to the influence of difficulty.
- "Summon" type is added.

ver 1.00
- Release.

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6. Source and reference
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- "Pull Mastery Hookshot" or Grappling hook by Xzax
>> This MOD adds some spells that pull or move by the rope, a chain, and spider web.
>> I referred to the script and used a part of mesh file.

- "Insanity's Collectible Cards" by InsanitySorrow (TES Alliance)
>> I used mesh and texture for spell tomes.