SKYRIM
THE PEOPLE OF SKYRIM IF THE COIN IS GOOD ENOUGH by Nesbit
Skyrim » Immersion
Added: 08/05/2014 - 12:45AM
Updated: 04/07/2014 - 08:57AM

22 Endorsements

1.1 Latest version

147 Unique D/Ls

181 Total D/Ls

7,640 Total Views

Uploaded by nesbit098

Description

Last updated at 8:57, 4 Jul 2014 Uploaded at 0:45, 8 May 2014

No DLC Requirements
Compatible with Interesting NPCs.
Compatible with 'ETAC' Expanded Towns & Cities.

"I can confirm it is fully compatible with Provincial Courier Service, Nernies City Expansion, Immersive Stables, Dawn of Whiterun and Better Town Entrances. It really adds more life to the surrounds of Whiterun with some nice attention to detail." [ Teabag ]

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Adds 7 Companion NPC's and 4 trainers to Jorrvaskr and Whiterun.

Kodlak Whitemane gives his order to the newest recruits of the companions [ after a generous donation by the Empire ] to protect the farmers, poor and needy who have flocked outside of the gates of Whiterun. [ See The People Of Skyrim Whiterun Mod ]

This mod embodies the concept of the companions begin the strongest warriors in Skyrim and unless you are using high powered weapons or armour they should provide a challenge. They Auto Level.

Some of The Companion Warriors are followers and Trainers by request, and some just support and guard the town folk.


Enjoy...............................................................................................................

The point of these mods is to make the villages, settlements, roads and cities feel alive and vibrant leaving a greater sense of reality and immersion to the game.

I have started with Riverwood and intended to go through the towns and cities one by one.

NPCs Interact with the environment, and travel to other cities.

Family Relations and Structures To Be Developed.

I imagine these mods will change a lot along the way with feedback. I hope this gives you some idea of the thought process behind my motivation for this series of mods.

Regards Nesbit.