Spectraverse - Magic of the Magna-Ge by Enai Siaion
Skyrim » Magic - Spells & enchantments
Added: 05/05/2014 - 09:09PM
Updated: 24/07/2014 - 07:56PM

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Uploaded by EnaiSiaion


Last updated at 11:56, 24 Jul 2014 Uploaded at 13:09, 5 May 2014

Spectraverse - Magic of the Magna-Ge

Meet the Stars.

Spectraverse features a questline with several voiced characters revolving around the Children of Magnus. Your reward for intervening in the war in heaven is a choice of 42 unique Destruction spells with scripted effects.

  • 42 all new Destruction spells using custom graphics and sounds.
  • High skill cap, rewarding player skill.
  • Questline based on expanded TES lore.
  • 5 voiced main characters.
  • 6 epic locations.
  • 6 quests.
  • Configuration options available in the Spectraverse MCM if SkyUI is installed (SkyUI not required to use Spectraverse).
  • High level of build quality.
  • Compatible with many things.

Full content overview

How to start the quest
Make sure you are in the wilderness of Skyrim and at least character level 3. Soon after you will have a fateful encounter with a crazy Khajiit... The spells become available at a certain NPC past a certain point in the quest.

Why we fight
The Breaking has come to Nirn! Support the efforts of Ilmaasi, tenebrous fragment of the shattered Mnumbrial of the Y Sign who has certain plans with Nirn, or join up with Astetu, luminous child of Scintil of the Blend Sign to stop Ilmaasi. Your choice will shape the future of Nirn!

Past a certain point, your actions may have consequences. Slaying enemy Sparks, agreeing or disagreeing with a Magna-Ge and absorbing Skyshards grants alignment points, which can be tracked using a handy ability.

Boss battles
Defeating a Magna-Ge may prove to be a challenge. They possess a variety of unique abilities, including special one shot abilities when their Health is sufficiently reduced. Beware.

You may receive various miniquests during your adventures. Run between magical stones as fast as you can, toss an enemy for 30 seconds with levitation spells or destroy wayward Sparks using a sacred idol's eye beams.

Progressing through the questline and levelling up Destruction grants access to many unique and powerful spells. Defeating a Magna-Ge in combat rewards you with a spectacular and devastating power!

Luminous spells

Rod of Power

Cosmic Impact
Shockwave Cascade
Spell Clash

Force Grip
Plasma Bolt

Force Lightning
Force Strike
Magnetic Link
Stellar Fire

Master (requires completion of the Luminous side of the Orphans of the Stars quest)
Luminous Host

Tenebrous spells

Umbral Orb

Dark Telekinesis
Eldritch Blast
Event Horizon

Prismatic Beam

Black Star
Disruption Wave
Umbral Barrage
Umbral Mass

Master (requires completion of the Tenebrous side of the Orphans of the Stars quest)
Graviton Core

Reward powers

Neutral: Galactic Finale
Luminous: First Light
Tenebrous: Wormhole

Reward abilities

Luminous: Justice
Luminous: Twinkle in the Sky (hidden)
Tenebrous: Force of Will
Tenebrous: Contempt for the Weak (hidden)

See the Readme for more information.


Compatibility notes
  • Compatible with spell scaling mods.
  • Compatible with mods that add new spells.
  • Compatible with mods that modify spell vendors.

About the SkyRe Compatibility Patch
SkyRe is difficult to make a perfect compatibility patch for compared to other overhaul mods. Not all perks may work with all spells.

Is it compatible with ASIS?
Spectraverse is compatible with ASIS and its spells are correctly tagged to be distributed to NPCs through ASIS' Automatic Spells functionality. Keep in mind that ASIS' Increased Spawns functionality may interfere with certain encounters.


The quest doesn't start!
The quest is started by an NPC who tracks you down when you are level 3 or up and are in the wilderness of Skyrim.

How do I proceed after "Follow your heart"?
Increase your allegiance with either Magna-Ge and your Destruction skill level. Meanwhile Khajor will come to you and give you another quest to complete.

An NPC is supposed to come to me but he doesn't appear!
Much like the vanilla Dragonborn assassins or Hearthfire courier, the NPC will eventually reach you when you hang around in one place long enough for him to catch up, but it can take a while if you move around a lot. If you are in a hurry to continue, make sure you are in an outdoors area (not indoors or in a closed city) in Skyrim and not on unpathable terrain and use the wait key to wait several ingame hours. You may have to wait a few times in a row; waiting just once places a distant NPC near you, but not directly next to you.

Why can't I buy most of the spells?
You need a high enough level in Destruction to buy high level spells. Also, remember vendor restock delays.

My framerate drops after the Untimes encounters!
ENB seems to have a glitch in the way it copes when the player character is moved around. You may also notice broken shadows. Fast travel fixes it, and perhaps a future ENB update will resolve the issue.

I think the quest ends here!
The ending of the quest is highly obvious. If you are stuck, try increasing your alignment level with either faction. You also need level 90 in Destruction to trigger the final battle, which unlocks your faction's Master spells.


Voice acting by...
Vulon (Astetu & Ilmaasi)
DragonNOR (Seletar)
Temperance10 (Khajor & AgNil-Bright)
EvilSeedlet (Marker)

Textures by...
Lens Flare B: p2thewind45
Runes: Redheadstock