Skyrim
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phenderix

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phenderix

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About this mod

This mod allows you to press a hotkey and convert health and/or stamina to magicka. Customizable via MCM.

Permissions and credits
Donations


Alternate Download Locations:
Skyrim SE Version
Skyrim LE/Oldrim Version

Requires:
SKSE
SkyUI

OVERVIEW
This mod allows you to press a hotkey and convert Stamina and/or Health to Magicka. 
Phenderix Energy Consumption effectively allows you to sacrifice Stamina and Health to gain Magicka.
The default key that triggers this to occur is the right-ALT key. (it can be used in and out of combat)

The default hotkey as well as everything in < > below is customizable via the MCM menu in-game.

Energy Converted per Second = <30> by default (when you press the hotkey, your Stamina or Health skill will drain by 30 per second the hotkey is pressed down)
First, the system will drain the player's Stamina. 
<60%> of converted Stamina is gained as Magicka. (by default this means you lose 30 Stamina per second and gain 18 Magicka for every second the hotkey is pressed)
If Stamina runs out, the system will drain Health.
<40%> of converted Health is gained as Magicka. (by default this means you lose 30 Health per second and gain 12 Magicka for every second the hotkey is pressed)
If Health runs out, the player dies.
You can let go of the hotkey at any time and this conversion process will end.

Using the MCM menu you can change the system to drain only Health or only Stamina.
By default, the system will first drain Stamina and then drain Health until Magicka is at max capacity, the player dies, or the hotkey is released.

UPDATES
None.

USER REVIEWS:
skippy19701: "Finally this is my kind of mod. now I can carry more run longer and still have power for magic. "

arlechino: "This is amazing, its perfect, its much better than anything I have even hoped, because its compatible with everything, every spell. I don't know much about modding, but this idea is perfect, its better than what I asked, thank you very much sir, will download and endorse right away. Thank you very much once again, this is the perfect idea, because it does not break balance, it doesn't let you cast "bigger" spells by dipping into your stamina pool, it just offers you a realistic way to juggle between stamina and mana, you can use mana as a requirement to cast spells and stamina for a much quicker regen, I really hope this mod gets a lot more popularity, it really is a perfect idea. Thank you Phenderix, excellent mod

... I played with it the whole day, I stand by what I said, its an excellent mod (also just one endorsement, seriously guys?). It allows a realistic early game as a mage for people that want to roleplay as a full mage, and not the usual spellsword, it allows to fight a dragon without the need to use archery mods and carry a bow - (for people that don't really want to play that way, but hey! they have too because its the only way to get that beast down fast enough). And its NOT overpowered, it doesn't break the immersion, it just allows a full mage playstyle. Also, and I just realized that, its also good for melee/archers characters, that usually invest more in stamina. It makes them able to use a couple of spells without the need to invest heavily into magicka. A really good mod, thank you Phenderix 
"

vombra: "This mod is really helpful, I always hated how I was forced to depend on magicka potions has a mage. The MCM menu comes in handy to balance the mod"