Shard of Oblivion WIP
Skyrim » Locations - New
Skyrim » Locations - New
Added: 30/04/2014 - 06:26PM
Updated: 04/10/2014 - 09:38AM
- img 3 loading...
- img 4 loading...
- img 5 loading...
- img 6 loading...
- img 7 loading...
- img 8 loading...
- img 9 loading...
- img 10 loading...
- img 11 loading...
- img 12 loading...
- img 13 loading...
- img 14 loading...
- img 15 loading...
- img 16 loading...
- img 17 loading...
- img 18 loading...
- img 19 loading...
- img 20 loading...
Description
Last updated at 9:38, 4 Oct 2014 Uploaded at 18:26, 30 Apr 2014
This is an unfinished project, it is uploaded only for testing, if you find bugs report it to me, thanks!
Things to note
------------------
- There is no quests or dialogs.
- There are some Higher level enemies
- Some parts do not have invisible walls yet and they are unfinished, do not go into those areas!
-------------------------------------------------------------------------------------------------------------------------------------
Location: Look for Abandoned Mine just west of Old Hroldan
-------------------------------------------------------------------------------------------------------------------------------------
Requirement:
- Skyrim DLC-s (All official DLC-s)
- Static Mesh Improvement Mod - SMIM by Brumbek (if you want normal looking chains in Oblivion, you need this mod)
- Grim and Somber Shard of Oblivion ENB 221by wolfgrimdark (if you want normal oblivion climate and weather, use this enb)
- Optional: If anyone like the "ENB loading screen effect" just add this line at the bottom of the enblocal.ini: IgnoreLoadingScreen=false
- Optional: In SkyrimPrefs.ini, set line fLODFadeOutMultObjects to 60.0000. This will fix dust effect.
-------------------------------------------------------------------------------------------------------------------------------------
Please, do not use my my mod without my permission, and do not upload it on some other site.
-------------------------------------------------------------------------------------------------------------------------------------
I want to thx Aipex8 for giving me permission to use his grate Coldharbour Dremoras. This have save me a lot of time for creating good looking daedra enemies.
All monsters in this mod are created by using grate creature resource from this authors: dogtown1, GendunDrop, muppetpuppet, Ph0rce
--------------------------------------------------------------------------------------------------------------------------------------
The team:
Mika999 - project leader
GendunDrup - thanks to him, no need for Monster Mod requirements
metaton - story writer
devouredbyrobots - story writer
DrLacevil - story/quests writer
--------------------------------------------------------------------------------------------------------------------------------------
Things to note
------------------
- There is no quests or dialogs.
- There are some Higher level enemies
- Some parts do not have invisible walls yet and they are unfinished, do not go into those areas!
-------------------------------------------------------------------------------------------------------------------------------------
Location: Look for Abandoned Mine just west of Old Hroldan
-------------------------------------------------------------------------------------------------------------------------------------
Requirement:
- Skyrim DLC-s (All official DLC-s)
- Static Mesh Improvement Mod - SMIM by Brumbek (if you want normal looking chains in Oblivion, you need this mod)
- Grim and Somber Shard of Oblivion ENB 221by wolfgrimdark (if you want normal oblivion climate and weather, use this enb)
- Optional: If anyone like the "ENB loading screen effect" just add this line at the bottom of the enblocal.ini: IgnoreLoadingScreen=false
- Optional: In SkyrimPrefs.ini, set line fLODFadeOutMultObjects to 60.0000. This will fix dust effect.
-------------------------------------------------------------------------------------------------------------------------------------
Please, do not use my my mod without my permission, and do not upload it on some other site.
-------------------------------------------------------------------------------------------------------------------------------------
I want to thx Aipex8 for giving me permission to use his grate Coldharbour Dremoras. This have save me a lot of time for creating good looking daedra enemies.
All monsters in this mod are created by using grate creature resource from this authors: dogtown1, GendunDrop, muppetpuppet, Ph0rce
--------------------------------------------------------------------------------------------------------------------------------------
The team:
Mika999 - project leader
GendunDrup - thanks to him, no need for Monster Mod requirements
metaton - story writer
devouredbyrobots - story writer
DrLacevil - story/quests writer
--------------------------------------------------------------------------------------------------------------------------------------
