General Stores for Elysium Estate by xanthumn
Skyrim » Abodes - Player homes
Added: 21/04/2014 - 03:51AM
Updated: 04/06/2015 - 08:33PM

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Uploaded by xanthumn


Last updated at 20:33, 4 Jun 2015 Uploaded at 3:51, 21 Apr 2014

NOTE: Unfortunately my Skyrim installation is a bit out of sorts - Protip: do not rename your mod organizer folder if you do not want to discard your load order and enabled mods.
I am currently focused on a TTW enabled play through of Fallout 3 + New Vegas and am thoroughly frustrated with myself for breaking my Skyrim load order.

TL;DR: I am taking a break from Skyrim for a bit.  If there are any major bugs reported I will attempt to address them.

GeneralStores for Elysium Estate:

  • - Disabled food basket and container activators that had wandered over to the front door. (Reported bug)
  • 4.1.1 - Updated to support Elysium Estate 4.1.1
  • 4.0.2 - Replaced "Dump Crate" in the basement with a "Crafting Stores" anvil next to the forge for quick access to all your crafting materials
  • 4.0.1 - HearthFire support
  • 4.0 - Updated to support Elysium Estate 4.0
  • 3.3.2a - Added missing Storage Cistern trapdoor in the Basement
  • 3.3.2  - Initial release


This patch adds OCD storage activators from Harvey2112's GeneralStores to the amazing Elysium Estate by thejadeshadow.

All Elysium Estate storage activators have been moved well below the rendering threshold and have been disabled (set enable to opposite of player) and most were replaced with GeneralStores native activators.
Those that didn't have an exact GS match, or would interfere with Elysium Estate features (such as the armor/shield stands) have been replaced with a trigger box that opens the respective GeneralStores container.

A clean save is recommend when installing this patch as users will lose direct access to the Elysium Estate storage system and be unable to recover any items in those containers.

As thejadeshadow says on the Elysium Estate page:
    4.0/4.1 is best used on a new save game or on a game that has never used Elysium Estate. However, if you want to update from previous versions, follow these tips. Keep in mind that clean saves don't always fix everything. If updating from versions older than 4.0, version 4.x requires a clean save.. If you have odd bugs, the bed is out of place, the dining table is off or activators aren't working etc.... you can fix this by using the following guide:
All files have been cleaned with TES5Edit

Required Mods:

This mod comes in two flavors.  One with HearthFires support and one without.
To keep the number of ESPs you to have enable down, I have merged the HearthFires changes in.
Please only enable the version you desire (the ESP has the same file name for both versions.

4.x Load order - Non-HearthFire version
  • Dawnguard.esm
  • Dragonborn.esm
  • GeneralStores.esm
  • ElysiumEstate.esp
  • GeneralStores(ElysiumEstate).esp

4.x Load order - HearthFire version
  • Dawnguard.esm
  • HearthFires.esm
  • Dragonborn.esm
  • GeneralStores.esm
  • ElysiumEstate.esp
  • ElysiumEstate-HF.esp
  • HearthFireStores(GS).esp
  • GeneralStores(ElysiumEstate).esp

The information below is for the version 3.3.2a ONLY.
Patch 3.3.2a version comes in two flavors:

Non-DLC version - Requires
  • GeneralStores
  • ElysiumEstate

DLC version - Requires 
  • ElysiumEstate + DLC addons
  • GeneralStores
  • Hearthfire Automated Storage

Load Order:

Non-DLC version
  • GeneralStores.esm
  • ElysiumEstate.esp
  • ElysiumEstate-GS.esp

DLC version
  • GeneralStores.esm 
  • HearthFireStores(GS).esp
  • ElysiumEstate.esp
  • ElysiumEstate-DG.esp
  • ElysiumEstate-HF.esp
  • ElysiumEstate-DB.esp
  • ElysiumEstate-GS.esp

Thanks to
  • Bethesda Softworks for Skyrim and the Construction Kit
  • thejadeshadow for the amazing Elysium Estate
  • Harvey2112 for GeneralStores and Hearthfire Automated Storage
  • ElminsterAU, Hlp, Zilav and Sharlikran for TES5Edit