Skyrim

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Scrabbulor

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Scrabbulor

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About this mod

Generic, high performance ENB. Should look great with most weather mods.

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This preset does not require any additional mods and does not include an esp of it's own. It was made with only the tools provided by ENBSeries.


=====Installation=====


  • Download ENBseries 0.262
  • Extract d3d9.dll and enbhost.exe from the Wrapper folder in the ENBSeries archive and place them in Skyrim's main directory.
  • Extract all files from this mod's archive and place them in Skyrim's main directory.

You can hit Shift+Enter at anytime and enable/disable effects from the EFFECTS tab of the GUI.



=====Recommendations=====


Make these tweaks to your SkyrimPrefs.ini. Located in My Documents>My Games>Skyrim.
These will almost always dramatically improve performance, fix shadow striping, grey bars and washed out colors.


-Main: SkyrimPrefs.ini

  • bFloatPointRenderTarget=1               Required for some ENB effects to work.
  • bFXAAEnabled=1                               Softens jagged edges. Used in screenshots. 1 will reduce your fps slightly 1 frame or less.
  • iShadowMapResolution=1024             512 will give more fps but shadows will become blobs. 2048 is ideal if you can afford it.
  • fShadowBiasScale=0.1500                 You can increase this to 0.2 or more if you see shadow stripping.
  • iBlurDeferredShadowMask=1              Set to 8 and disable the DetailedShadow effect to fix the shadows in eye bug and gain a large fps increase.
  • fShadowDistance=2000                      Controls exterior shadow distance. Extremely CPU heavy, 4000 is ideal if you can afford it.
  • iMultiSample=0                                 Don't use this. 2 or higher will have a huge impact on low end systems and break most ENBs.
  • iMaxAnisotropy=0                              Sharpens the textures around the player. Not needed when using this ENB.
  • bTransparencyMultisampling=0          Makes grass, trees and other transparent textures softer at a noticeable fps cost.
  • fInteriorShadowDistance=2000           Same as fShadowDistance but for dungeons, houses, etc.
  • bTreesReceiveShadows=0                  Allows trees to cast shadows. 0 gives a large fps increase.
  • bDrawLandShadows=0                       Allows all forms of terrain to cast shadows. 0 gives a small fps increase.
  • bShadowsOnGrass=1                          Disables grass shadows. 0 gives a huge fps increase but looks horrible at times.