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Last updated at 21:34, 17 Jul 2014 Uploaded at 1:45, 18 Apr 2014
Full Support For Climates of Tamriel, Realistic Lighting Overhaul, Pure Weathers, Revamped Exterior Fog & Vanilla Skyrim
Squeezed everything I could out of the newest ENB without dropping below 60fps on my rig. Hope it works for you. If you're already playing at 60fps this ENB should have next to no impact on your existing framerate. The lower you are under 60fps the higher the performance impact will be. Not an exact science but how scaling works in general. If you see any jaggies, discoloration or shadow striping scroll down to the recommendations section.
Accurate representation of the Main (No Ambient Occlusion or Indirect Lighting) versions.
2.0 includes support for generic and special weather types but now requires an additional file, enbhelper.dll. Custom weather types include, Clear, Cloudy, Fog, Overcast, Rain/Snow, Storm/Snow Storm, Sovngarde(Clear, Fog and Dark), Eclipse and Soul Carin.
Download ENBseries 0.254 Click the arrow at the bottom of the page.
Download ENBHelper v1.1 Click Download.
Extract d3d9.dll and enbhost.exe from the Wrapper folder in the ENBSeries archive and place them in Skyrim's main directory.
Extract enbhelper.dll from the enbhelper archive and place it in Skyrim's main directory.
Extract all files from this mod's archive and place them in Skyrim's main directory.
You can hit Shift+Enter at anytime and enable/disable effects (like ambient occlusion) from the EFFECTS tab of the GUI at anytime. Be sure to save and apply at the top of the interface.
Make these tweaks to your SkyrimPrefs.ini. Located in My Documents>My Games>Skyrim. These will fix shadow striping, grey bars and washed out colors. ShadowMapResolution and fShadowdistance will only aid in performance unless your settings are already lower.
bFloatPointRenderTarget=1 (Required for some ENB effects to work.)
bFXAAEnabled=1 (Makes edges as smooth as the screenshots.)
iShadowMapResolution=1024 (512 will give more fps but shadows will become blobs. 2048 is ideal if you can afford it.)
fShadowBiasScale=0.1500 (You can increase this to 0.2 or more if you see shadow stripping.)
iBlurDeferredShadowMask=1 (Increase to 2 or more if you still see shadow artifacts/odd patterns.)
fShadowDistance=2000 (Controls exterior shadow distance. 4000 is ideal if you can afford it.)
iMultiSample=0 (2 or higher will have a huge impact on low end systems.)
iMaxAnisotropy=1 (Sharpens the textures around the player. Enabled in ENB to ensure visual consistency for all users.)
bTransparencyMultisampling=0 (Makes grass, trees and other transparent textures softer at a noticeable fps cost.)
fInteriorShadowDistance=2000 (Same as fShadowDistance but for dungeons, houses, etc.)
bTreesReceiveShadows=0 (Allows trees to cast shadows. Noticeable performance cost.)
bDrawLandShadows=0 (Allows all forms of terrain to cast shadows. Somewhat noticeable performance cost.)
bShadowsOnGrass=0 (Disables grass shadows. Needs to be enabled when using ambient occlusion.)
-----Everything still washed out or receiving error messages?-----
Windows account control is blocking enbhost.exe. Complete the following process;
Set bFloatPointRenderTarget=1 in your SkyrimPrefs.ini, save.
Right click on SkyrimPrefs.ini, go to properties and select Read-only in it's attributes. Hit Apply then OK.
Now go to your Skyrim install directory.
Right click on enbhost.exe, go to properties, then click the Compatibility Tab, check the box "Run as Administrator" at the bottom then hit Apply then OK.
Everything should work now.
-----Map full of white fog?-----
You could alternatively use a map fog remover.
-----Do you use Realistic Lighting Overhaul and fires make you lag?-----
Open enbseries.ini after installing GP-ENB.
-----Walls disappearing? Holes in the ground? Glowing eyes and other random visual bugs!?-----
The first and most reliable fix for any visual bug is disabling Skyrim's likely ancient version of MSAA.
Open SkyrimLauncher and set AntiAliasing to Off.
If that fails open enblocal.ini and make this change;
-----Vibrancy too strong, weak or doesn't give you the colors you want?-----
After applying the Vibrancy patch on your version of choice;
Open SweetFX_settings and modify #define Saturation or #define Vibrance.
They both work differently. Saturation (default 0.0) adds flat amounts of color whereas Vibrance (default 0.65) dynamically adds color depending on it's initial intensity.
=====High End Users=====
If your PC has no problems with the enb gradually set effects to true in enbseries.ini. I highly recommend enabling ambientocclusion first as it's the only other setting truly worth the performance it costs. If you're still clocking your desired framerate enable imagebasedligting. I'd stop there as other effects take away from the purity of the enb but you're welcome to enable everything else, just be sure to set the saturation/desaturation of your sun under 'sky' in the ingame menu to make sunrays match your sun replacer's color. Sun glare is trivial at this point so I didn't invest any time into that effect.
Companions and Followers
Would not be possible without;
r6angel (Depth of Field) not sure if he/she used the same alias 2 years ago)).
Matso (Everything Else)
Boris Vorontsov (ENBseries)