Skyrim
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hotice94

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hotice94

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About this mod

I made 10 Classes: 4 Combat Type, 3 Magic and 3 Stealth. I named them as classes from Dungeon & Dragons but made them following the morrowind/oblivion class system. Each class has a power in addition to the race power. There aren\'t free perks.

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---------------------------DESCRIPTION-----------------------------------
Each Class is made in the following way:
- Major Skills: Each Class has 3 Major Skills, this skills start at 40
- Minore Skills: Each Class has 3 Minore Skills, this skills start at 25.
- Miscellanous Skills: Others skills start at 15.

- Primary Attribute: Each Class has a Primary Attribute wich grant a +50 Bonus to Health, Magicka or Stamina. Health, Magicka and Stamina stats at 100 as standard.

- Specialization: Each Class has as Specialization: Combat, Magic or Stealth skills. A Specialization grant a +5 Bonus in every skill of that sub-type.

Spells: If a Magic Skill is a Major Skill, the Class will have every Novice Spell known. If it's a Minore Skills, will provide only one Novice Spell. Flames and Healing spells are known by every class.

------------------------------HOW TO USE-----------------------------------

1) Open the Folder
2) Pick a class and a race or everything
3) Place inside your Skyrim folder, where your Skyrim.exe resides
4) Type "bat <classname>" in the console in game<br><br>NOTE!: This Mod mantaine your skills progression and let them to go over 100, so you can use it at level 1 or at level 50, it's the same.<br><br>Issue: Since Classes have a Power based on Race or Stone Powers, you can't have two same Powers (Example: You are a Redguard Warrior, you can't have two Adrenaline Rushes).<br><br><br><br><br><br></classname>