SKYRIM
Testing purpose - Immersive Dungeons (Episode 2) by MarianHawk
Skyrim » Dungeons - New
Added: 13/04/2014 - 03:23AM
Updated: 24/01/2015 - 03:43AM

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2.0.0 Latest version

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Uploaded by MarianHawk

Description

Last updated at 3:43, 24 Jan 2015 Uploaded at 3:23, 13 Apr 2014

Thank you all, I finally released the official version (Episode1) of the mod:
Immersive Dungeons (Episode1)

== Current status of the progress of Episode2 (2015/01/03) ==

Along with my main mod EP02, I started to make another dungeon pack 'Unfinished business', where you can explore an extended back story of the village or town folks.

For instance, Camila in Riverwood seems to want some adventuring by accompanying Dovakin, but in the game she just indicates Bleakfalls to Dovakin. So I want my player to do some favor for her of adventuring with her near the village.
Another example of a back story is that: in Ivarstead there is a rotten body in the river which is supposed to be a sister of Nerfi. I suspect that Kimelek killed her because Nerfi's family is rich and Kimelek wants the fortune.


Anyway, the file should be a pack of short and easy dungeons.

The main purposes of the mod are as follows:
1. I want to make some monumental-like objects in the EP02, but before implementing them into the EP02, I would like to try in a testing cell in order to see how it is like.
2. I want to test the objects but also want to place them in the in-game play.
3. I want to associate my humble works to some back stories of village folks.


[ ] Purpose, requirements, install & uninstall
Still TBD for the Episode2


!!! Required Mods: all official DLCs !!!
- Dawnguard
- Dragonborn
- Hearthfire

!!! Delete my mod after each test !!!
I want you to delete this testing mod after the test, because I keep changing the contents of the file for the completion.

!!! Install & Uninstall !!!
- Use the NMM
- Manually put/pull out the main file into your 'Data' folder of Skyrim. Activate/Deactivate the file.
(Only esp file. No bsa files so far)


[ ] Followings will be the dungeons I would like to test (Unfinished business):
(Map marker will be added)

<Unfinished business in Riverwood>
Nord ruin called 'Bleakfalls Tower Lower' is located in the bottom of Bleakfalls Tower.
Dwemer ruin called 'Riventhur' (I havent decided yet...) is located in the west road from Riverwood.

Sample vids: https://www.youtube.com/watch?v=lzdSJZMj_gM&feature=youtu.be

[ ] Followings will be the dungeons I would like to test (Episode 02):
(Map marker is added, still you can check them in Image section)

<Base Story>
Lilian is an arms dealer who trades between merchants in northern nations and the merhchants in southern nations. She belonged to the imperial armory procurement, but she has interest in more money and wants to trade on her own.

Her fellow Daryle was a former Thalmor member, but he did not praise the way of Thalmor and wanted to use his talent of intelligence in other way. He met Lilian during an operation where the Thalmor cooperated with the Impire.

Lilian and Daryle are pursuing for an Imperial treasure, which was moved from Cyrodil to somewhere in Skyrim during the war.

<Pirates Coast>  ver.2.0
Construction: Nord ruin + snowy cave
Ruler: Molag Tong
Concept: Pirates-like
Located near (Border between Morrowind and Skyrim, Icy Area)
Overall story: Kind of intro to introduce Lilian's activity in Skyrim
Lilian came to here to get rid of her obstacles to her trading in Skyrim.

<Alt Fort XXX> ver.2.0
Located near Fort XXX
Construction: Mainly 'Imperial Fort' assets
Ruler: Thalmor
Concept: Command Operation Centre
Lilian happened to visit here by tracking the clue for the treasure or something which she gained at Pirate's place.

<Dark Falmer Cave> ver.2.0 or ver.2.2
Construction: FalmCave + DLC2 Dwemer
Located near North coast of Haalfingar or Labilyinthian

<Vampire clan castle> ver.2.2
Construction: Mainly 'Volkihar castle' assets
Located near XXX
Ruler: a vampire clan
Concept: Spiral tower

<Ancient Falmer Temple> ver.2.4
Construction: snow elven assets + Cave (Green ? Icy ?)
Located near
Concept: Forgotten elven lair

<Under Saathal> ver.2.4
Construction: Mainly 'Nord Ruin' assets
Ruler: XXX
Located near Saathal Excavation
Concept: Ruined ancient city of Saathal

<Valharandam> ver.2.6
Construction: Mainly 'Dwemer' assets + Mountain Rock + Open Space
Concept: Floating garden.
Ruler; XXX
Located near Wayward Pass (?)... not sure at all


[ ] Overall warning:
- This mod uses several locations of 'Skyrim world', so if other mods (you installed) use the same location, there is incompatibility (CTD perhaps).
- Do not try to jump into the water of a large room, I haven't put 'floor' there.
And I will put 'collision plane' for a safety at the time of official release. If you happen to be dropped off, use the console-command 'tcl 1' (collision off) and get back to the ground, and type 'tcl 0' (collision on).
- If you have difficulty in slaying enemies or boss, just use the console-command 'kill' or toggle to the god mode.


[ ] My tasks to be done:


Thank you for your testing//