SKYRIM
The Warriors Of Whiterun And Whiterun Guards Immersive Mod by Nesbit
Skyrim » Immersion
Added: 12/04/2014 - 09:16PM
Updated: 04/07/2014 - 08:36AM

49 Endorsements

2.2 Latest version

632 Unique D/Ls

782 Total D/Ls

13,824 Total Views

Uploaded by nesbit098

Description

Last updated at 8:36, 4 Jul 2014 Uploaded at 21:16, 12 Apr 2014

No Other DLC Required. Skyrim Only.

Big Thanks To Teabag Who Help In The Perfecting Of This Mod.

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Yes Farengar, I have come to discuss the on going conflict with the Warriors Of Whiterun! Where the Funk are all those warriors? Ah there they are..... :)


Adds Warrior followers to Dragons Reach and adds more Guards to Whiterun. Always bugged the hell out of me that there was no warriors at Dragons Reach. Or more Guards considering the coming war, Vampires, and Irileths paranoia.

Keeping in mind the War,and a mod that's user friendly to your PC I think I have come to a good balance.

The followers are auto level, and have no special requirements. They are immersive too.

After the War The Guards should no-longer be at post. If you are of a Stormcloak Faction

The Followers will remain though.

I run these mods with the following add ons. May I suggest:

UNP BODY MOD

With

SG Female Textures Renewal
http://www.nexusmods.com/skyrim/mods/35267/?

OR

WSCO - Windsong Skyrim Character Overhaul
http://www.nexusmods.com/skyrim/mods/52322/?


I run a combo of these mods. But whatever takes you, eh!


PLUS

Horses for Followers
http://www.nexusmods.com/skyrim/mods/11193/?

Follower Commentary Overhaul
http://www.nexusmods.com/skyrim/mods/52019/?


Amazing Follower Tweaks
http://tinyurl.com/qh4to4q

Start A New Game and Place At The End Of Your Load Order. Works For Me..


Conflicts To Date.

Followers can Relax
CTD


Other Mods By Me.

THE SONS OF SKYRIM
http://www.nexusmods.com/skyrim/mods/53168/?


Enjoy.........................................


The point of these mods is to make the villages, settlements, roads and cities feel alive and vibrant leaving a greater sense of reality and immersion to the game.

I have started with Riverwood and intended to go through the towns and cities one by one.

NPCs Interact with the environment, and travel to other cities.

Family Relations and Structures To Be Developed.

I imagine these mods will change a lot along the way with feedback. I hope this gives you some idea of the thought process behind my motivation for this series of mods.

Regards Nesbit.