SKYRIM
Enchantment Reload Fix by egocarib
Skyrim » Bug fixes
Added: 06/04/2014 - 01:50AM
Updated: 23/04/2014 - 11:45AM

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1.2 Latest version

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Uploaded by egocarib

Description

Last updated at 11:45, 23 Apr 2014 Uploaded at 1:50, 6 Apr 2014

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Enchantment Reload Fix
by egocarib


You may have noticed the game engine bug that causes weapon enchantments to drain more charges
after you save and reload the game. The price of enchanted weapons also jumps significantly higher.


These problems become worse as your enchanting skill increases. Once you've reached a high level and
begin placing more than one enchantment on a weapon, the charges can drain extremely quickly after game
reload. These side effects are all due to an error in how the game stores enchantment data, which causes
it to incorrectly recalculate the costs associated with player-made enchantments after the game reloads.


This SKSE plugin fixes all these problems, so that you can now enjoy having an enchanted weapon that
retains the same price and number of charges that were displayed at the enchanting table when you
first enchanted it, no matter how many times you reload the game.



Works for custom/modded enchantments too.







Note: enchantments made before installing this plugin won't be fixed, unless you
enchant a new item using the exact same duplicate effect(s) with the same strength.

Huge thanks to the hard-working & always helpful SKSE team.
Plugin source available here.


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