Realistic Boat Bobbing by Gandaganza
Skyrim » Animation
Added: 20/04/2014 - 03:56PM
Updated: 02/07/2014 - 08:00PM

1,990 Endorsements

2.2b2 Latest version

27,897 Unique D/Ls

31,475 Total D/Ls

123,464 Total Views

Uploaded by gandaganza


Last updated at 20:00, 2 Jul 2014 Uploaded at 15:56, 20 Apr 2014


Ever wondered why boats don't bob while in water? Bethesda made a great job adding idle animations to boats but unfortunately never added them to the game due to clipping issues. I fixed it :D

Now you can enjoy the gentle bobbing while not staring at the clipping objects!

Completely Lore-Friendly and Immersive. More details below.

Video Reviews



Note: Only Gopher's and Gamespot's videos are up-to-date, the others contain bugs that have since been fixed.


The Long Boats Main module (both versions) and the Merged Versions require the Unofficial Skyrim Patch.

Installation is completely modular but I created some merged files to help reduce plugin count.

Merged Files:
  - DLC: Includes Long and Row Boats (requires Dragonborn and Dawnguard)
  - Snow: Includes Long and Row Boats + NSUtR Patch (requires Dragonborn and Dawnguard)
  - New Lands: Includes Long and Row Boats + Falksaar and Wyrmstooth Add-ons (requires Dragonborn, Dawnguard, Falskaar and Wymstooth)
  - New Lands With Snow: Includes Long and Row Boats + Falksaar and Wyrmstooth Add-ons + NSUtR Patch (requires Dragonborn, Dawnguard, Falskaar and Wymstooth)
  - REGS: Includes Long and Row Boats + Falksaar and Wyrmstooth Add-ons + NSUtR and Regs - Better Docks Patches (requires Dragonborn, Dawnguard, Falskaar, Wymstooth and REGS - Better Docks)

Note: No Snow Under the Roof is not actually required for any of the patches or merged versions but why use them if you're not using NSUtR?


1. Download the installer.
2. Follow instructions on the installer or in the readme (for manual).
3. Activate the mod.
4. ???
5. Play!

Updating Procedures: Simply run the installer with the newer version and replace, no worries on updating.


1. Save your game.
2. Deactivate the mod and delete all mod files.
3. Reload the save game and pray it isn't completely destroyed!


Compatible with:
  Realistic Water Two - No patch needed: just follow the F.A.Q.!
  W.A.T.E.R. - Same as above: bobbing boats optional is pretty redundant!
  ETaC - No patch needed - if you use NSUtR just place Jenna's patch after my stuff.
  Fishing in Skyrim - Patch no longer needed!
  Falskaar - Add-on available.
  Wyrmstooth - Add-on available.
  No Snow Under the Roof - Patch available.
  SMIM - Patch available!
  REGS - Patch available. This is pretty much just a patch for Better Docks (REGS Version) for now.
  Animated Clutter - Beta Patch available - Feedback Required.
  Hearthfire - Hotfix available.

  Better Fast Travel - Your game won't break for using these two together but there are minor clipping issues around.

  NONE so far!

Mod Notes

With the animation from Bethesda all I did was make so that every object on the boats followed the boat's bobbing so that there were no clipping issues. In some cases, boats were slightly moved to avoid annoying clipping with the docks but not all were covered - this was due to pre-existing clipping and so it will only be changed (or not) upon feedback.

All boats that had objects on top of them were individually modified to keep the maximum amount of detail. Non-essential objects that do not have a workaround to make them bob, such as clutter (i.e. brooms) were removed to prevent further issues.

This mod has been cleaned in TES5Edit and every record has been checked to prevent dirty edits.


Q: Where to put these plugins in my load order?
A: After all the mods that have patches/add-ons and before Realistic Water Two. If you find any problems please leave feedback!

Q: Will this mod really destroy my save if I uninstall it?
A: Although this is more dangerous with scripted mods, you run this risk with every mod you uninstall - therefore the usual advice not to [un]install mods during the same playthrough (that curiousl no one follows). More an advice than an actual threat, don't worry.

Q: Will this mod kill my fps?
A: Unless you're running one of the very first PC's ever made - nope.

Q: How did you make such awesomeness happen?
A: I understand that you're curious, but... secrets of the trade! Nah, I'll write it down here so other people know how to work with this stuff - there are things, albeit small, that I learned doing this and I didn't find anywhere else, so I guess I'll try to contribute as much as possible to the community :D

Q: Add-on vs Patch?
A: An Add-on does not require the main mod but adds something related to the mod (in this case, bobbing to Falskaar and Wyrmstooth). A patch is usually dependent on the main mod and on another mod and is used to provide compatibility or to forward changes.

Q: Can you make a patch for xyz?
A: Depends. If it's a small mod with few changes I might put it at the top of my list but the priority right now is fixing what is already done.

Q: I seem to have found an invisible wall in one of your boats. HAVE YOU DESTROYED MY GAME?!?
A: There are some collision issues due to how collision works inside meshes. If you find any of these please report so I can fix it. If they exist they're bound to be minimal as neither me or my testers have found any.

Q: Can I make a request related to your mod?
A: Sure, I'm more than happy to get feedback and new ideas, I'm usually looking for something to work on when I'm not on a project.

Q: Will you make large boats bob as well?
A: Not sure yet, the animation isn't proportionate to the boat - it's the same in row, long or large boats. So while row boats bob a little, large boats bob so much that if you stand on an edge you'll sink to your knees. If people want this I'll make it, it is no different than long boats but I prefer to try to "trim" the animation so the bobbing is a little more subtle. If I'm able to do this I'll be sure to do large boats as well.

Q: NMM is saying there was an error while installing your mod - HOW COME YOU'RE RUINING MY GAME?!?
A: While this is highly unlikely to happen, I will not troubleshoot issues with mod managers - at most I can try do something about MO. The reason for this is that I only use MO and know pretty much nothing about the others. So please take your complaint to the appropriate support forums. And don't get me started on manual installation.

Q: I have an issue inside Dragonsreach - FIX IT FOR ME!
A: THAT'S NOT A QUESTION. So I won't do it! (I'm sorry but I can't troubleshoot stuff that has nothing to do with my mod)