SKYRIM
Vivid Landscapes - Castle Volkihar by Aron
Skyrim » Models and textures
Added: 04/04/2014 - 09:57PM
Updated: 02/06/2014 - 06:14PM

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1.3 Latest version

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Uploaded by Hein84

Description

Last updated at 18:14, 2 Jun 2014 Uploaded at 21:57, 4 Apr 2014

Is an overhaul of the Dlc01's castle Volkihar, as the name says:)
and contains a set of textures combined with UV improved, parallax enhanced meshes.
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Warning!
I strongly suggest to use an ENB since v.0.236 (better v.0.252) for the main mods, their Parallax maps are rather strong and won't work with earlier ones.
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Make sure following values in your enblocal.ini are set:

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
[FIX]
FixParallaxBugs=true
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Pictures are made with:

True Vision ENB
http://www.nexusmods.com/skyrim/mods/15983/?

EWIs High SkyrimPrefs and inis v01b
http://www.nexusmods.com/skyrim/mods/51033/?

even more pictures ;)

http://www.nexusmods.com/skyrim/images/409330/?
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If you like this mod, try my other "Vivid Landscapes" series
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Vivid Landscapes - All in One
http://www.nexusmods.com/skyrim/mods/49344/?
(contains all mods below in a single BSA archive)

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the mods separately:

Vivid Landscapes - Rocking Stones and Mountains Parallax
http://skyrim.nexusmods.com/mods/38004//?

Vivid Landscapes - Dungeons and Ruins
http://skyrim.nexusmods.com/mods/39874//?

Vivid Landscapes - Cliffs and Creeks
http://skyrim.nexusmods.com/mods/38497//?

Vivid Landscapes - Tundra Moss Revised
http://www.nexusmods.com/skyrim/mods/43221/?

Vivid Landscapes - Imperial Forts
http://www.nexusmods.com/skyrim/mods/43107/?

Vivid Landscapes - Volcanic Area
http://skyrim.nexusmods.com/mods/41198//?

Vivid Landscapes - Birthsigns
http://www.nexusmods.com/skyrim/mods/50324/?
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about PARALLAX

In simple words, parallax is a advancement of normalmapping...
though the depth-information doesn't get simply "drawn" on the surface, it rather warps
the texture itself in the desired direction.
You can imagine the parallax-texture as kind of radar map like the NASA ones from Venus.
The depth effect can get triangulated out of it.
It is not as sophisticated as high end Tessellation and a much older technique, but still nice :)

Images are always welcome:)