Skyrim

File information

Last updated

Original upload

Created by

JakeOberg

Uploaded by

jakeoberg

Virus scan

Safe to use

About this mod

This mod brings a certain immersive aspect into Nordic dungeons by getting rid of light that shouldn't be there over how ever many thousands of years they have been.

Permissions and credits



This mod gets rid of light that in dungeons not explored in thousands of years. I kept lights in places were bandits and LIVING people would be hanging around. This mod is so you have use of your magelight/torch. It adds a level of difficulty not yet explored but yet very immersive.


!!HUGE THANKS TO deiMuddaduhund FOR THE MESH EDITING TO GET RID OF INTEGRATED CANDLES!!
----INSTALL FOR NORD HALLWAY NIF TO GET RID OF CANDLES IN HOLES IN WALL DOWN IN DESCRIPTION------

Have you ever wondered...

"Why in Ysmirs name is that candle still light?"
"Why is the light coming out of nothing?"
"Dungeons ain't so bad....."
"There is enough light to live in here"
"The Draugr sure do keep a fine inn"
I could keep going....
This mod gets rid of the guy that goes around to all of the Nordic dungeons in Skyrim and lights the candles and brimstone pits just for Dragonborn.

This mod is done but will be releasing bug fixes now and then
I will not be getting rid of light were there are people (Bandits/Silverhand/ect to make it lore-friendly

-Compatibility
-ELFX
-Realistic lighting overhaul  
-UPDATE 1.1.7
Read txt doc for all complete dungeons in file
-Download

-add the esp into your skyrim data (and read the Text doc if you want to know which dungeons are done)
-add nif files to proper locations data/meshes/dungeons/nordic/catacombs/smhalls
-Plans

-Trying to add a relighting system so you can light scones and candles to find your way