Skyrim

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42Dustman

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42Dustman

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About this mod

Know the true power of the daedra!

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I find the daedric artifacts in the vanilla Skyrim to be kind of lame. I mean, what's the point of selling your soul to all those devils if the rewards they give you for it are just a bunch of crap that you could have crafted better yourself? But not anymore! In this little mod I have rebalanced the daedric artifacts to be roughly 4 times as powerful as before. Now you will have a reason to go after those babies instead of just sitting on your ass grinding your enchanting and smithing skills.

Changes:

Azura's/Black Star:

Value increased.

Dawnbreaker:

-Value increased.
-Base damage quadruplicated.
-Fire damage increased from 20 to 150.
-Now has infinite charges.

Ebony Blade:

-Value increased.
-Base damage quadruplicated.
-Absorb health magnitude quadruplicated.

Ebony Mail:

-Value increased.
-Base armor quadruplicated.
-Poison damage per second increased from 5 to 20.

Mace of Molag Bal:

-Value increased.
-Base damage quadruplicated.
-Enchatment changed from 25 points of damage to stamina and magicka to 100 points of absorb stamina and magicka, soul trap duration was increased from 3 seconds to a full minute.
-Now has infinite charges.

Masque of Clavicus Bile:

-Value increased.
-Base armor quadruplicated.
-Barter bonus increased from 20% to 80%.
-Speech bonus increased from 10% to 40%.
-Magicka regen boost increased from 5% to 20%

Mehrunes Razor:

-Value increased.
-Base damage quadruplicated.
-Chance of instantly killing foe increased from 1% to 5%.

Ring of Namira:

-Value increased.
-Standard bonus to stamina increased from 50 points to 200 points.
-Added immunity to poison and disease enchantments to it.

Ring of Hircine:

-Value increased.
-Added enchantment that fortifies archery and sneaking skills by a hundred percent.

Sanguine Rose:

-Value increased.
-Base duration of conjured Dremora increased from 60 seconds to 10 minutes.
-Now has infinite charges.

Skull of Corruption:

-Value increased.
-Magic damage increased from 20 to 60 in normal state and from 50 to 200 in case it is charged with dreams.
-Now has infinite charges.

Spellbreaker:

-Value increased.
-Base armor quadruplicated.
-Ward power increased from 50 to 200.

Volendrung:

-Value increased.
-Base damage quadruplicated.
-Absorb stamina effect increased from 50 to 300.
-Now has infinite charges.

Dragonbane:

-Base damage doubled.
-Bonus damage to dragons increased from 40 to 200 points.
-Shock damage increased from 10 to 50 points.