Skyrim

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nexus8226

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nexus8226

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Whiterun repaired with Dwemer parts

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This mod was inspired by the Industrialized Windhelm mod and born out of my frustration with Whiterun. I plan on doing much more with this but for now I am releasing what I have. I have played with this and found no conflicts. It does however require Dragonborn. I plan on updating interior cells and adding more to the city. This may be lore friendly, it depends....

After the civil war, the city stays in general disrepair. Well, no longer! The Jarl has removed the damaged buildings and Farengar has begun several experiments, as well as piping in something from underground.
Farengar's experiments continue. He has even started work in a secret lab underneath Whiterun in strange Dwemer ruins, pulsing with magical energy. However, he has gained the ire of Irileth after one of his experiments made it's way into her chambers. No one likes being awakened to tentacles....
New with 1.5: Farengar and his assistants have moved the tentacles from the lab. They will be returning in the a few weeks. His assistants now have better schedules and the long tunnel has been removed. As a result, the navmesh in the passage is much better.