Immersive Wenches by Kozuke Hajime
Skyrim » Immersion
Added: 21/02/2014 - 05:34PM
Updated: 18/01/2015 - 10:17PM

5,891 Endorsements

1.3.1 Latest version

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108,611 Total D/Ls

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Uploaded by lordkoz


Last updated at 22:17, 18 Jan 2015 Uploaded at 17:34, 21 Feb 2014

Installing several mods that adds npcs make almost all cities and towns feel active.
After playing for a while and noticing that taverns were specially crowded at night I wondered why there are just a few mods that adds wenches to inns?, so i made my own little mod for my gameplay ,but after that i thought, why not improve it a little...

Immersive Wenches


The main focus of this mod is to add wenches to work in every inn/tavern in skyrim with their own daily routine. Also travelling wenches to meet while you travel around skyrim.

-*Default total NPCs added: 69

-Wenches/Barmaids: 47
-Maid Wenches: 14
-Bodyguards: 5
-Merchants: 2
-Random orc: 1

-*If you decide to increase the number of wenches ingame: 106

-Wenches/Barmaids: 67
-Maid Wenches: 22
-Bodyguards: 13
-Merchants: 3
-Random orc: 1

There are a little more than 200 different appearance wenches templates available for variety.

This mod does NOT add any custom bodies/clothes or replace vanilla ones, the bodies and the clothes of the wenches depend on your own mods

Vanilla hair version, KS Hairdos hair version, KS Hairdos/SG 268 hair version and Apachii hair version available.

Make sure you are selecting the correct patch in the installer if you need any.

Requirements for the Vanilla hair version:


Requirements for the Apachii hair version:

ApachiiSkyhair by Apachii

-ApachiiSkyHair- ( remember you need both ApachiiSkyHair_v_1_5_Full and ApachiiSkyHairFemale_v_1_4 or later.)

Files needed:

Requirements for the KS Hairdos hair version:

KS Hairdos by Kalilies Shocky and Stealthic Khaos

-KS Hairdos-

google it.

Files needed:
KS Hairdo's.esp

Requirements for the KS Hairdos/SG hair version:

KS Hairdos by Kalilies Shocky and Stealthic Khaos

-KS Hairdos-

Files needed:
KS Hairdo's.esp


SG 268 Hair Pack (1.0+) by HelloSanta:

Files needed:

google it.

Main Features:

Tavern Wenches

Adds at least 1 wench to every vanilla inn (except helgen) in skyrim using as a guide.

All placed wenches have their own daily routine:

-Morning: They will walk around their city.

-Afternoon: They will just prepare for work, visit a market or go somewhere else.

-Night: They will start working, they will go to the inn/tavern and carry a plate with drinks and walk around the inn/tavern, at this time they will sell drinks and some food.

-Late night: They will rest until morning

-Wenches are protected (only killable by the player).
-All wenches can be turned into followers, some are easier to convince than others, still any will agree to follow you if you pay them 1000 septims.
-The number of wenches depends on the location (main cities more wenches, towns less) if you decide to increase the wenches they will be at least 2 wenches and 1 barmaid for all inns

Barmaid Wenches

Adds at least 1 barmaid wench to every vanilla inn (except helgen) in skyrim using as a guide.

They will wear the barkeep outfit or its variant randomly at spawn.

All placed barmaid wenches will stay in their inn to work:


-They will walk around the inn,sweep the floor, or stay at the bar like other innkeepers.
-They also work as servers so if you enter the inn and sit they will go to you like any other vanilla server.
-You can also rent rooms from them.
-They can give you bounty quests or common rumors (it depends on the location,PC level, etc).

-Night: They will start drinking, if you see them drinking they will not serve you, is time to drink now. But you can still ask them for a room or food.

-Late night: They will rest until morning.

-Barmaids are protected (only killable by the player).
-The bounty quests and rumors depends on a lot of things, they should work as usual innkeepers but some unique voiced rumors are designed for specific innkeepers, i didnt test it in different parts of the game so feedback is welcome about this.
-All barmaids can be turned into followers, some are easier to convince than others, still any will agree to follow you if you pay them 1000 septims.
-If a barmaid is recruited as a follower, she will lose the ability to rent rooms, until you tell them "Can i rent a room from you?" This dialogue option will be available when they are at inns, if you are planning to move them around i recommend to leave the rent a room option disable.
-The number of wenches depends on the location (main cities more wenches, towns less) if you decide to increase the wenches they will be at least 2 wenches and 1 barmaid for all inns

Travelling Wenches (Maid Wenches)

-Adds 5 by default (13 if increased) wenches, they will visit all towns, jarls´ houses/castles, cities and Honningbrew Meadery in different hours/days.

-Adds 9 who will stay inside the castles, in big castles like dragonreach they will also carry a tray sometimes.

They will wear the barkeep outfit,barkeep variant outfit or the tavern wench outfit randomly at spawn.

-At jarls´ houses/castles they will work like any other servants (sweeping, cooking, etc)
-They will visit some houses in towns to do the same.
-At cities they will walk around and sandbox like any other traveller.

Each one of them has a hired bodyguard to protect them.

-Wenches are protected (only killable by the player).
-All maid wenches can be turned into followers, some are easier to convince than others, still any will agree to follow you if you pay them 1000 septims.
-If you convince a wench who travels with a merchant, the merchant will also go to where you leave the "main" wench, after you told her to work somewhere else, so you will get a wench+merchant+bodyguard in the same location you leave the wench.
-All bodyguards have random appearance,race and are respawnable.

Wenches can be folllowers/spouses

-You will see a "hello" dialogue option on any wench (except summonable wenches), following the dialogue you can convince a wench to become a potential follower, new dialogue may appear depending on the wench to make it easier to convince her, it also depends on your speech level but in any case you can just pay them 1000 septims and they will agree. After that you will see the usual "follow me, i need your help" dialogue.

-The "hello" dialogue option will be unavailable for 1 ingame hour, if you fail to convince a wench to follow you.

-Its compatible with any follower overhaul since it uses vanilla follower system.

-Wenches will be available as spouses after they became your follower, after that it will work as any other marriage partner.


Currently there are 6 clases:

-Two-handed weapon barbarian.
-one-handed weapon and shield Tank.

-They have custom ai classes and data to be "intelligent" to acommodate any situation.
-They will level with you.
-They have basic perks depending on each class, but i will improve that in the future.

Wenches can go stay and "work" anywhere you place them

-When they are your current follower you will see a dialogue option "I was thinking..." from here you can tell them to stay in the current cell AFTER YOU SAY "ITS TIME FOR US TO PART WAYS"

-If you want them to return to their original inn, do the same process: make here your current follower, "i was thinking...", say return to inn, then she will return to her original location AFTER YOU SAY "ITS TIME FOR US TO PART WAYS"

-Since you can leave them anywhere, try lo leave them in a house or some interior to prevent losing wenches. lol
-They will sandbox and carry a tray at night.
-Since they are your follower at this point you can edit her outfit to your liking and then leave them, i recommend to use a follower overhaul to do that in this case.

Extra Features:
Summon Spells:

Any Wench will be able to give you all the summoning spells below but the dialogue option will be available just for 1 TIME so if you are not interested it will not bother you again to see that option.

If you respond you want them you will get all the books and then decide wich one to use or discard.

Summonable Wenches

The summon wench book teachs you a spell to summon 1 wench with random appearance and race to a location.

There are books for each race to summmon a random appearance wench of that race.

You can also summon merchant wenches, they will have random appearance, and they will sell/buy all kinds of items.

This summonable wenches will also have their own ai package but they will stay in the same cell where you summoned them, they will also sell drinks but during all day, and will carry a plate of drinks late night.

-This works like a placeatme command so the wench will stay in the same cell where you summoned her until is killed, this wenches arent respawnable
-Summonable wenches are killable and non-respawnable.
-The summon spell is like a quick way to get a wench to a place, but i still recommend to convince wenches to follow you :D

Summonable Combat/Ghost Wenches

The book teachs you a spell that summons 1 wench with random appearance, race and combat class for 2 minutes.

This spell can be improved while wearing the ¨empowered tavern clothes¨, This tavern clothes can be found in non-combat summonable wenches inventories. if equipped you will be able to summon up to 60 wenches (if you are fast enough to spam the spell :P).

-Ghost wenches have less duration (30s) but also less casting time. (also IMO are more lore friendly :P)

Change number of wenches at inns

By default they will be 63 wenches in total in inns, roads, castles,etc

I tried to place them according to each zone, for example ivarstead town by default will not have any wench at all, not even a travelling one will go there, or the winking skeever will have 3 wenches since its the largest vanilla inn and its in solitude, main cities will have 2 and other towns will have just 1+a barmaid, in some just a barmaid, or just a wench,etc

But you can go to Honning Brew Meadery near whiterun to find an orc who has a dialogue option to increase the number of wenches to be equally on all inns (2 wenches + 1 barmaid) and also increases the number of travelling wenches to 13 intead of the default (5).

You can revert this any time you want by talking again to the orc.


To install: Just make sure you are installing the correct version you want while using the NMM installer, if you wanna do a manual install just follow the name of the folders.

Also wait 2 day ingame after activating the mod. So wenches can go to their respective inns.

To uninstall: Be sure to not have the charmed magic effect when you tip a wench or the empowered wench outfit magic effect on you, after that talk the the orc in Honning Brew Meadery and say you dont like wenches, saying that will stop all quests and you will see a message saying you can uninstall the mod. save,exit then delete the mod files.

Updating/Changing between hair versions.

-If updating just replace the old version.

-If your are changing between hair versions i recommend:

-Save indoors without any wench inside and exit the game.
-Uninstall all the files.
-Install the new version.
-Load game.


-This should be compatible with everything. I highly recommend using this with others mods that adds NPCs like interesting NPCs,Inconsequential NPCs, immersive patrols, populated series and others that specially adds npcs to inns.

-If you use Perseids Inns and Taverns - Realistic Room Rental Enhanced by perseid9 or Realistic Needs and Diseases by perseid9 a patch is included in the installer of all hair versions.If you are using the Realistic Room Rental -Basic v1.7 version then you dont need this patch.

-Add immersive wenches mod to the exception list in the spawn randomizer option of ASIS mod or mods alike.

-If you use FNIS Sexy Move Wenches will use the 8th animation since they have 8 lavenders in their inventory, if you wanna change their walking animation, change the number of lavenders or remove them to set it yourself.

-If you want a Wench in your modded house, new land mod, custom added inn. Please convince them to move there :P, if you need more wenches just use the option to increase the number of wenches, or use the summon wench spell to place one.

Load Order:

-Can be placed anywhere in your load order.

-Recommended to place it before anything that changes inns and near the top of your load order next to other NPC adding mods.


Q: Why do i have the ¨dark face bug¨?
A: Make sure that the correct facegen data was installed depending on what version you downloaded to their correct folders:
Skyrim/Data/Meshes/actors/Character/FaceGenData/FaceGeom/Inn Girls Resources.esm/
Skyrim/Data/textures/actors/Character/FaceGenData/FaceTint/Inn Girls Resources.esm/
They were tested and they work.

Q: Is the ESM needed for Vanilla version?
A: Yes, it handles a lot of things besides hairs, i made it because like this is easy to patch the mod and gives better performance.

Q: Is this mod compatible with X tavern mod?
A: I just added some xmarkers to some inns so if a mod just adds some extra decorations/furnitures it should be alright, the only problem is if they change the ¨structure¨ of an inn (or made it an unique building), that will not make the mod incompatible but some ai behaviors can be odd, like a wench entering an added bathroom while holding the drinks.

Q: Is this compatible with other mods that add NPCs?
A: Yes, this was made to work with those mods and i recommend to use them.

Q: Your mod broke my game...
A: I really doubt it, i tested it with my own modded skyrim with others 200 mods and several mods that adds NPCs and it is fine. But this can be the drop that spilled the glass, so check your mods please, this is skyrim modding afterall.

Q: What about Dawnguard/Dragonborn?
A: i dont think theres anything to do with dawnguard and with dragonborn theres just one extra inn and i dont think and extra plugin is worth it for just 1 inn better convince one wench to work there or use the summon wench spell and place one there.

Q: My horny Dovahkiin has enough ale, ¨he¨ needs other services...
A: Sorry this mod cant help you with that. (but it all depends on your mods anyway...)

Q: Where are the spell books?
A: Ask a wench.

Q: Can you make a version without this/that/those?
A:I think the current version is fine,for example: if you dont want the "Summon Combat Wench" spell and just want another, just sell it and use the other one or viceversa. Same if you dont want them just say your are not interested and forget about the books,if you think a wench shouldnt be in an especific inn for whatever reason by default, leave a comment :D.

Q: When i sit in an inn, wenches dont come to ask what i need.
A: Only Barmaids will go to you, but if you see them drinking... its autoservice time...

Q: Travelling wenches are attacking me for no reason!!! Why???
A: Somehow your character joined some of their faction enemies, to fix this use this command in the console ¨player.addtofaction XX01716E 0¨ (XX = the number of the ESP of the mod in your loadorder) your character will join their faction and they wont attack you.

Q: What Bodytype preset are you using in your screenshoots?
A: I use a custom bodyslide 2 preset, you can get it here: Wench Body -Bodyslide 2 Preset-

Q: I made the mistake of refusing the spells but now I actually want them. How would I go about doing so?
A: Type in the console (without quotes): "resetquest lalawench_misc_quest" so the dialogue option to get the books appears again at any wench.

Q: Summonable wenches and summonable combat wenches!!!? Why...?


Q: I tried to edit your mod for "whatever reason" in the CK and now TESVEdit shows a lot of errors and i have the dark face bug... what is going on O.o?
A: The Creation Kit doesnt recognize esps as "real" masters so it will discard and ERASE all the dependencies related to it, in the case of my mod all the custom hairs entries added to the NPCs presets, so if you need to edit my mod for some reason (remake facegedata for custom meshes the most common example) and you use a hair version that uses an esp as master (SG/KS hairdos) then you need to "esmify" the esp before opening my mod in the CK, more info here: Wrye Bash Espify/EsmifySelf


1.3.1 - bug fixes and tweaks
1.3.0 - Wenches can be followers now, added scripts and several changes (see changelog)
1.2.0 - Added Barmaid wenches and fixed/tweaked a lot of things (see changelog)
1.0.1 - bug fixes and tweaks
1.0.0 - Initial release

Expansion of this mod.

--Deadly Wenches--

Recommended Mods:

-Skyrim Guides and Tutorials by CrushBoss
-SG Female Textures Renewal by Hello Santa
-Sporty Sexy Sweat by Xs2reality
-The Eyes Of Beauty by Gabriel Mailhot
-SG Female Eyebrows by Hello Santa
-Calientes Beautiful Bodies Edition -CBBE- by Caliente
-Remodeled Armor for CBBE Bodyslide and BBP by ChronoTrigger77
-BodySlide 2 and Outfit Studio by Caliente
-The Wenches Wardrobe by Kryliss


Thanks to Kalilies Shocky and Stealthic Khaos for KS Hairdos.
Thanks to SG hair by HelloSanta.
Thanks to Newsea (the original mesh author of hair used in the SG hair version)
Thanks to Apachii hairs.
Thanks to all the random people for posting solutions to different problems in random forums, I love you all but i cant remember you.
Thanks to my patience.


-Just dont upload this and say you made it or something.
-If you want to share this mod please just link this page.
-You are free to make any translation, just send me a pm if you finished so i know and can link it here.
 For some other things, send me a pm to know please.
-Live and let others live.
-Treat wenches with love.
-To ignore my bad english...