Skyrim

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Huiop21

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huiop21

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About this mod

A More Powerful Version of TK combat with scaling and a few rebalances

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Tk combat is a great mod. However I often felt its damage and uses were rather weak so I decided to tweak it alot so it would be fun and useful


1:Rolling Thunder: it now knocks them further and the lightning deals an AoE Splash damage the knockback is also now spammable
2:Fire shot : has more aoe and a different look ^^
3:Arrow Rain : Bigger aoe and damage
4:MultiShot : now applies Scatterblast on hit
5:Revenge : more damage and now has knockback
6:NightOrb : Knocks backs enemies and applies the Revenge Explosion
7:Splash Slam : knocks enemies down and has its size increased
8:Throw Dagger : has a nice new effect and no change to its damage
9:Rend : Longer Duration and more damage
10:BloodyStrike: massive AoE explosion that deals alot of damage
11:Scattering Blast: Now has bigger AoE and more damage

Version 1.1
1:Rolling Thunder:New Visuals for knockup and reduced AoE to avoid damaging the user
2:Fire Shot:Smaller AoE and now deals DoT(15 seconds) instead of burst dmg leaves a lasting flame at impact zone
3:Arrow Rain:Now knocks enemies down
4:Multi Shot:New Effect + more damage
5:Revenge : no longer OH-KOes you at low health instead grants you increased health regen
6:NightOrb>Moonlight Wave: New Visual+Absorbs stamina and knocks them back also deals more damage but no explosion
7:Rupture:no longer deals explosion however it can hit multiple enemies in 1 swing and hits pretty hard(preferably used as a finisher or to chain combos)
8:Rend:New Visual and rebalanced damage
9:BloodyStrike>Gravity Distortion Strike: Deals revenge explosion and knocks them away then pulls them back(needs to hit target also heals you)
10:Leap Strike: now deals more damage and heals more
11:Splash Slam: Deals decent damage now

Version 2.0
1:Fixed missing meshes on Rolling Thunder 
2:Fixed missing meshes on Rend
3:Changed Rain of Arrows > Freezing Hail
4:Splash slam explosion visual changed > Energy eruption(staggers)
6:bloody strike/Gravity distortion now has a smaller AoE but drains health and staggers while pulling them to you
7:Revenge has bigger explosion than bloody strike but deals less damage and knocks down enemies in an AoE if you cast it again
8:removed requirements for withe01 magic arts and charged spell 


Version 3.0
Massive Rebalances and changes. abilities now also scale with the player level and skill instead

Version 3.1
meshes fix and removed tons of uncessary files dragged into it

Archery
Arrow Rain>Lightning barrage: Fires a purple arcane bolt that impacts the ground and nearby enemies will be hailed with a mini lightning storm dealing damage that scales with the players skill and level

1.Multi Shot>blast spread: Now Fires flaming arrow projectiles in a cone infront of you exploding and knocking down enemies this effect only applies once every 15 seconds additionally if enemy is below 50% health knockdown will proc regardless of resistance.Scales with player archery skill and level

2.Teleport shot >Teleport/Hidden Sniper(must be sneaking first): upon reaching a location if you are sneaking and undetected you will immediately becoming invisible and gain a 50% sneak modifier additionally your next shot while undetected and sneaking will deal 100% more damage

3.Dummy Spell>Empowered Technique: now gain 30% increased archery damage when using a TK combat ability when a bow is equipped for 10 seconds has a short Cooldown of 3-5 secs

4.Immobilize trap> Scorching Grasp: Fires a purple arcane bolt that once it lands on a location applies a trap for 1 minute that deals DoT , immobilizes and slows the enemy that contacts increasing damage with player archery skill and level additionally it now applies Vulnerability.Scales with player archery skill and level

4.a Vulnerability = when enemy has this effect your Freezing Trial if triggered while this debuff is active will freeze them regardless of health percentage

5.Blast trap>Freezing Trial : places a rune on a location your cursor is pointing and if an enemy steps on the trap it will detonate and unleash a Ice Sphere that will repeatedly damage enemies within it for 3 seconds. Additionally if you manage to keep your enemies within the ice sphere for 2-3 seconds it will proc an additional time extending the damage for another 3 seconds Enemies below 50% health will be frozen instead and take bonus damage when the ice shatters

5.a Additional effect: if an enemy had recently been in contact with an immobilizing trap they will be frozen and take additional damage regardless of health percentage

One handed weapons
1.Splash slam> Freezing Impact: slams the ground and causes a chain reaction of ice spikes that deal damage to enemies it contacts with(follows cursor)additionally enemies below 40% health will be frozen for 2 seconds enemies frozen cannot be frozen again for another 10 seconds.Scales with player skill and level. the spikes linger for around 30 seconds and will continually deal damage to enemies that touch it

Additional effect: if a player has a high enough one handed skill this will unlock a one handed attack buff for ten seconds increasing damage with one handed weapons by 20%

2.Rolling Thunder >Rolling Thunder 2.0: channels magicka into your blade and uppercuts your enemy dealing damage in cone around you additionally if your health or the enemy's health is below 50% the strike will knock them up instead and deal bonus lightning damage scaling with the players destruction and one handed skill(knock down has a cooldown of 20 seconds)also gain 35% magic resist for 10 seconds when below 50% health

3.Rend > Rending Bloodlust : now scales with player's destruction and one handed. Do a spinning attack that rends all enemies around you dealing bonus damage initially then bleeding damage over 15 seconds(scales with destruction).Additionally heals the player based on the players one handed skill

Additional effect with sufficient player level: now applies armor and a minor health regen by 25%

4:Leap attack > Merciless Lunge: a powerful leap attack that deals 2.5x your physical attack additionally if an enemy is staggered this bonus is doubled

5:fire shot>Flaming waves:fires two blade waves infused with fire that deals AoE fire damage for 15 seconds now scales with player onehanded

Two handed Weapons
1.Bloody Strike>Weakness Expose:do a upward lunge that deals 2x your physical damage and forces the enemy to expose their back to you (good for enemies have have their shields up)

2.Desperate>Staggering Strike: bash your weapon forward dealing 1.5x damage additionally if an enemy is power attacking or is in mid swing you will deal 5x more damage and take 50% less damage and stagger the enemy instead

3.Rupture>Devastating Impact:ferociously swing your weapon at a low angle striking the enemy's weak point and dealing 3x your physical attack in damage additionally if an enemy is staggered they will take 10x more damage(no longer causes explosion on death as it often leads to player death as well however can hit multiple enemies with your swing)

4.Scatter blast>Tremor Smash: charge up and overhead swing and slam down staggering enemies around you and dealing AoE damage if an enemy is within striking range they will take increased damage additionally if you or enemies are below 50% health and are within striking range they will take massively increased damage and get knocked up

5:Night Orb>Blade wave: swing an enemy wave at your enemy and regenerate some stamina(costs magicka)

Ruthless:now instead also increases your health regen movement speed and damage additional effect however you will only gain all its effects of you meet the level and skill requirements

Shield
Fortitude>Fortitute 2.0: while blocking and not taking damage you will heal your health at the cost of magicka while a ward will protect you from magic damage when in combat

Update:
Added a video


Additional info
This mod is for Oldrim TK Combat

Requires Latest SKSE,Skyrim and the Original TK Combat.
well it also does require withe01 Charge Spells and MagicArts as well but I have included them inside so you don't have to go through the trouble of finding the mod.(removed in version 1.2 and higher) 

Installation
Install the Original TK Combat first then drag and replace Your TK combat.esp with mine and all the meshes in my mod file

Bugs and Glitches
lightning may sometimes miss but very rarely and arrow rain will damage you if you are within the explosion radius so don't spam this skill at close range.

Extras
Don't forget to comment give feedback! :D Also fear not for i will re-upload a video soon with all the abilites shown within a week

Credits
TKTK- For the masterpiece TK combat ^^
Withe01- for making two of my favourite mods Charge spells and MagicArts :D