Skyrim

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Xander9009

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Xander9009

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About this mod

A small mod which changes the value of arrows and their recovery rate to better reflect reality.

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Credit goes to TheSnark for the request/idea.

I've made it so the default recovery chance is 50%. Hunter's Discipline will increase that to 95% (I didn't want the perk to become useless; it's just a setting so it can be changed with the console if necessary). I've also used the formula (Damage^2)/16.5 rounded up for how much an arrow should cost. That puts the best, Dragonbone, at 456 per dozen. Elven is 192 per dozen. Glass, however, is only slightly better than Elven, so it's 234. The full breakdown:

Type --- Damage - CPD - OCPD- OSE
Rusty ------  4 -  12 -   0 - Falmer
Falmer -----  7 -  36 -  12 - Orcish
Iron -------  8 -  48 -  12 - Dwarven
Steel ------ 10 -  84 -  24 - Ebony
Orcish ----- 12 - 108 -  36 - Dragonbone
Dwarven ---- 14 - 144 -  48
Elven ------ 16 - 192 -  60
Glass ------ 18 - 240 -  72
Ebony ------ 20 - 300 -  84
Daedric ---- 24 - 420 -  96
Dragonbone - 25 - 456 - 108

CPD = Cost per Dozen
OCPD = Original Cost per Dozen
OSE = Old System's Equivilant

I used that formula so that the cost of better arrows increases more as the quality increases. That way, the one extra point of damage for Dragonbone over Daedric costs 36 gold whereas the 4 extra points of Iron over Rusty is the same price difference, as well as the 2 points for Dwarven over Orcish. More money gets you a little less for every point of damage.

A Glass Sword is now cheaper than a dozen Dragonbone Arrows. That might seem harsh, but it's relatively realistic. The offset to that is the increased ability to retain the arrows you've shot. Arrows are more difficult to purchase, but you need fewer. You can, of course, still forge them normally.

I've used a similar system for bolts. Enchanted arrows had 3 gold added to the individual arrow price. Sunhallowed Arrows were originally the most valuable arrows available, so they retained that status. Sunhallowed Arrows were worth 1.77 times as much as a Dragonbone Arrow. So, using that same ratio, they got a value of 45 for one, 540 for a dozen.